A Study of How Rhythm Game Features Affect Women's Consumption Behaviors in Game
碩士 === 國立臺北教育大學 === 數位科技設計學系(含玩具與遊戲設計碩士班) === 106 === Taiwan's game players have amazing purchase power, and the majority of the players and the users of the game platform are mostly women. It's shown that the female game market has the developing potential. However, the research related t...
Main Authors: | LI,FANG-YI, 李芳儀 |
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Other Authors: | WANG,HSUEH-WU |
Format: | Others |
Language: | zh-TW |
Published: |
2018
|
Online Access: | http://ndltd.ncl.edu.tw/handle/s45q2h |
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