The Influence of Using Cell Phone Game Attitude for Interpersonal Relationships for Middle-aged and Elderly People-Taking Pokemon Go as an Example

碩士 === 國立臺北教育大學 === 藝術與造形設計學系碩士班 === 107 === This study explores the influence of attitudes toward using mobile games on interpersonal relationships among middle-aged and older people. In the literature discussion, we explore the attitudes of middle-aged and elderly people, the use of mobile games...

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Main Authors: LI, HSUAN-YING, 李炫瑩
Other Authors: YOU, JANG-SHYONG
Format: Others
Language:zh-TW
Published: 2019
Online Access:http://ndltd.ncl.edu.tw/handle/8j5a3n
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spelling ndltd-TW-107NTPT06320052019-05-16T01:40:44Z http://ndltd.ncl.edu.tw/handle/8j5a3n The Influence of Using Cell Phone Game Attitude for Interpersonal Relationships for Middle-aged and Elderly People-Taking Pokemon Go as an Example 中高齡者使用手機遊戲態度對人際關係之影響—以Pokemon Go為例 LI, HSUAN-YING 李炫瑩 碩士 國立臺北教育大學 藝術與造形設計學系碩士班 107 This study explores the influence of attitudes toward using mobile games on interpersonal relationships among middle-aged and older people. In the literature discussion, we explore the attitudes of middle-aged and elderly people, the use of mobile games, interpersonal relationships and games. The aging society and the information society are the same problems faced by the society at the same time. The middle-aged people face the use of smart phones and the use of mobile phones. Their mentality may be different from that of young people, and the way they affect their relationships. It may also be different from young people. There have been many studies on the positive and negative effects of young people using mobile games, and most middle-aged people have started to have more contacts with smart phones in recent years. What is the impact of interpersonal relationships? The problem of curiosity in this study. In the past, many studies on mobile game users have found that excessive indulgence in the use of mobile games may reduce the actual communication between people, which in turn has a negative impact on interpersonal relationships, but was released in Nintendo in 2016. In the mobile game Pokemon Go, I saw many cases of improving interpersonal relationships because of the game. Many studies have mentioned that interpersonal relationships in the care of middle-aged people account for a very important part. If mobile games have a positive impact on interpersonal relationships, they have the opportunity to alleviate the social problems of middle-aged people. The impact of its attitudes on interpersonal relationships can provide important informati on about the design of mid- to high-age related technology products in the future. In this study, the Pokemon Go game attitude scale was established by participatory observation method, and the interpersonal relationship scale was established by interview method. Finally, the questionnaire was designed and submitted to the middle-aged Pokemon Go user. And after the final collection, conduct statistics and analysis to understand the impact of attitudes on interpersonal relationships. YOU, JANG-SHYONG 游章雄 2019 學位論文 ; thesis 80 zh-TW
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language zh-TW
format Others
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description 碩士 === 國立臺北教育大學 === 藝術與造形設計學系碩士班 === 107 === This study explores the influence of attitudes toward using mobile games on interpersonal relationships among middle-aged and older people. In the literature discussion, we explore the attitudes of middle-aged and elderly people, the use of mobile games, interpersonal relationships and games. The aging society and the information society are the same problems faced by the society at the same time. The middle-aged people face the use of smart phones and the use of mobile phones. Their mentality may be different from that of young people, and the way they affect their relationships. It may also be different from young people. There have been many studies on the positive and negative effects of young people using mobile games, and most middle-aged people have started to have more contacts with smart phones in recent years. What is the impact of interpersonal relationships? The problem of curiosity in this study. In the past, many studies on mobile game users have found that excessive indulgence in the use of mobile games may reduce the actual communication between people, which in turn has a negative impact on interpersonal relationships, but was released in Nintendo in 2016. In the mobile game Pokemon Go, I saw many cases of improving interpersonal relationships because of the game. Many studies have mentioned that interpersonal relationships in the care of middle-aged people account for a very important part. If mobile games have a positive impact on interpersonal relationships, they have the opportunity to alleviate the social problems of middle-aged people. The impact of its attitudes on interpersonal relationships can provide important informati on about the design of mid- to high-age related technology products in the future. In this study, the Pokemon Go game attitude scale was established by participatory observation method, and the interpersonal relationship scale was established by interview method. Finally, the questionnaire was designed and submitted to the middle-aged Pokemon Go user. And after the final collection, conduct statistics and analysis to understand the impact of attitudes on interpersonal relationships.
author2 YOU, JANG-SHYONG
author_facet YOU, JANG-SHYONG
LI, HSUAN-YING
李炫瑩
author LI, HSUAN-YING
李炫瑩
spellingShingle LI, HSUAN-YING
李炫瑩
The Influence of Using Cell Phone Game Attitude for Interpersonal Relationships for Middle-aged and Elderly People-Taking Pokemon Go as an Example
author_sort LI, HSUAN-YING
title The Influence of Using Cell Phone Game Attitude for Interpersonal Relationships for Middle-aged and Elderly People-Taking Pokemon Go as an Example
title_short The Influence of Using Cell Phone Game Attitude for Interpersonal Relationships for Middle-aged and Elderly People-Taking Pokemon Go as an Example
title_full The Influence of Using Cell Phone Game Attitude for Interpersonal Relationships for Middle-aged and Elderly People-Taking Pokemon Go as an Example
title_fullStr The Influence of Using Cell Phone Game Attitude for Interpersonal Relationships for Middle-aged and Elderly People-Taking Pokemon Go as an Example
title_full_unstemmed The Influence of Using Cell Phone Game Attitude for Interpersonal Relationships for Middle-aged and Elderly People-Taking Pokemon Go as an Example
title_sort influence of using cell phone game attitude for interpersonal relationships for middle-aged and elderly people-taking pokemon go as an example
publishDate 2019
url http://ndltd.ncl.edu.tw/handle/8j5a3n
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