Using Minecraft to Teach Horticultural Garden Landscape Design: A Study of Students' Learning Performance and Learning Motivation

碩士 === 國立臺北科技大學 === 技術及職業教育研究所 === 107 === The purpose of this study is to investigate the impact of using Minecraft to teach students garden landscape designs. This study adopted the quasi-experimental research method. There were two classes with a total of 68 twelveth grade students from a technic...

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Bibliographic Details
Main Authors: CHANG, RUEI-RU, 張瑞汝
Other Authors: TSAI, MING-HSIU
Format: Others
Language:zh-TW
Published: 2019
Online Access:http://ndltd.ncl.edu.tw/handle/3z5zp3
Description
Summary:碩士 === 國立臺北科技大學 === 技術及職業教育研究所 === 107 === The purpose of this study is to investigate the impact of using Minecraft to teach students garden landscape designs. This study adopted the quasi-experimental research method. There were two classes with a total of 68 twelveth grade students from a technical high school horticulture department in Taipei City. One class was asigned to be the experimental group and and the other the control group. The teaching intervention lasted for 14 sessions. The experimental group used creative mode in Minecraft to carry out garden landscape design teaching. The control group received the conventional teaching method. For data collection, a design pre-and post- test were administered, and students were asked to fill out the ARCS learning motivation scale. The results showed that there were no significant difference between the experimental and control group in their learning performance and learning motivation.