Mesh Editing Via Vertex Insertion and Displacement Based on Gray Scale Images

碩士 === 大同大學 === 資訊工程學系(所) === 107 === There are many ways to change the appearance of a model in many modeling software. Each method requires different conditions or difficulty. In the case of making a triangular mesh into a desired pattern on the surface of the model, it is usually only in a slow w...

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Main Authors: WEI-GANG ZHAO, 趙維岡
Other Authors: Jyun-Ming Chen
Format: Others
Language:zh-TW
Published: 2019
Online Access:http://ndltd.ncl.edu.tw/handle/crgtju
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spelling ndltd-TW-107TTU053920172019-11-05T03:37:54Z http://ndltd.ncl.edu.tw/handle/crgtju Mesh Editing Via Vertex Insertion and Displacement Based on Gray Scale Images 依圖片色彩進行模型表面凹凸變化 WEI-GANG ZHAO 趙維岡 碩士 大同大學 資訊工程學系(所) 107 There are many ways to change the appearance of a model in many modeling software. Each method requires different conditions or difficulty. In the case of making a triangular mesh into a desired pattern on the surface of the model, it is usually only in a slow way. In this paper, the triangular mesh of the model surface is changed to form a graph, and the process is simple and rapid. The paper discusses the establishment of material coordinates, the search for graphic regions, and the reconstruction of triangular meshes. Jyun-Ming Chen 陳俊銘 2019 學位論文 ; thesis 50 zh-TW
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language zh-TW
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description 碩士 === 大同大學 === 資訊工程學系(所) === 107 === There are many ways to change the appearance of a model in many modeling software. Each method requires different conditions or difficulty. In the case of making a triangular mesh into a desired pattern on the surface of the model, it is usually only in a slow way. In this paper, the triangular mesh of the model surface is changed to form a graph, and the process is simple and rapid. The paper discusses the establishment of material coordinates, the search for graphic regions, and the reconstruction of triangular meshes.
author2 Jyun-Ming Chen
author_facet Jyun-Ming Chen
WEI-GANG ZHAO
趙維岡
author WEI-GANG ZHAO
趙維岡
spellingShingle WEI-GANG ZHAO
趙維岡
Mesh Editing Via Vertex Insertion and Displacement Based on Gray Scale Images
author_sort WEI-GANG ZHAO
title Mesh Editing Via Vertex Insertion and Displacement Based on Gray Scale Images
title_short Mesh Editing Via Vertex Insertion and Displacement Based on Gray Scale Images
title_full Mesh Editing Via Vertex Insertion and Displacement Based on Gray Scale Images
title_fullStr Mesh Editing Via Vertex Insertion and Displacement Based on Gray Scale Images
title_full_unstemmed Mesh Editing Via Vertex Insertion and Displacement Based on Gray Scale Images
title_sort mesh editing via vertex insertion and displacement based on gray scale images
publishDate 2019
url http://ndltd.ncl.edu.tw/handle/crgtju
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