The Application and Practice of Live Streaming AssistedCourse as MOOCs 2D Animation Instructions

碩士 === 國立雲林科技大學 === 數位媒體設計系 === 107 === The booming Internet has driven the trend of online learning. MOOCs course keeps on growing, and teaching methods are also updated with the advancement of science and technology. Due to the characteristics of real-time and highly interactive, live Streaming ar...

Full description

Bibliographic Details
Main Authors: YANG, CHUN-CHUN, 楊鈞淳
Other Authors: YANG, HSI-HSUN
Format: Others
Language:zh-TW
Published: 2019
Online Access:http://ndltd.ncl.edu.tw/handle/5byj4p
id ndltd-TW-107YUNT0804012
record_format oai_dc
spelling ndltd-TW-107YUNT08040122019-10-19T05:20:53Z http://ndltd.ncl.edu.tw/handle/5byj4p The Application and Practice of Live Streaming AssistedCourse as MOOCs 2D Animation Instructions 直播輔助課程於磨課師 2D 動畫教學之應用與實踐 YANG, CHUN-CHUN 楊鈞淳 碩士 國立雲林科技大學 數位媒體設計系 107 The booming Internet has driven the trend of online learning. MOOCs course keeps on growing, and teaching methods are also updated with the advancement of science and technology. Due to the characteristics of real-time and highly interactive, live Streaming are been used extensively in online activities such as social interaction, game live, and merchandising since 2016, and gradually become a part of modern people's life. And these traits happen to be a relatively lacking part of MOOCs. Therefore, this study uses the live streaming technology to assist MOOCs in 2D animation teaching, to design a live course process that is suitable for practical courses with easy and fun teaching way and a highly interactive learning environment. This will enhance learners' attitudes toward 2D animation learning motivation, satisfaction, and continuous learning intention. Data collection is based on interviews, supplemented by questionnaires and YouTube platform data. Exploring the relationship between course content and process design for learners' attitudes. First, total of 71 questionnaires were collected. Then, using structured interview to collect data from 17 respondents. Finally, analyze the relationship between YouTube data and live course content. The results confirmed that online learners think that they can interact with the teachers and peers in the live course, so that they can learn more about 2D animation and extracurricular knowledge. Shy learners will be more willing to participate in the course using anonymous or pre-class forms of activity participation. Allowing learners to feel the usefulness of the course and improve their satisfaction can generate a willingness to continue to use. YANG, HSI-HSUN 楊晰勛 2019 學位論文 ; thesis 99 zh-TW
collection NDLTD
language zh-TW
format Others
sources NDLTD
description 碩士 === 國立雲林科技大學 === 數位媒體設計系 === 107 === The booming Internet has driven the trend of online learning. MOOCs course keeps on growing, and teaching methods are also updated with the advancement of science and technology. Due to the characteristics of real-time and highly interactive, live Streaming are been used extensively in online activities such as social interaction, game live, and merchandising since 2016, and gradually become a part of modern people's life. And these traits happen to be a relatively lacking part of MOOCs. Therefore, this study uses the live streaming technology to assist MOOCs in 2D animation teaching, to design a live course process that is suitable for practical courses with easy and fun teaching way and a highly interactive learning environment. This will enhance learners' attitudes toward 2D animation learning motivation, satisfaction, and continuous learning intention. Data collection is based on interviews, supplemented by questionnaires and YouTube platform data. Exploring the relationship between course content and process design for learners' attitudes. First, total of 71 questionnaires were collected. Then, using structured interview to collect data from 17 respondents. Finally, analyze the relationship between YouTube data and live course content. The results confirmed that online learners think that they can interact with the teachers and peers in the live course, so that they can learn more about 2D animation and extracurricular knowledge. Shy learners will be more willing to participate in the course using anonymous or pre-class forms of activity participation. Allowing learners to feel the usefulness of the course and improve their satisfaction can generate a willingness to continue to use.
author2 YANG, HSI-HSUN
author_facet YANG, HSI-HSUN
YANG, CHUN-CHUN
楊鈞淳
author YANG, CHUN-CHUN
楊鈞淳
spellingShingle YANG, CHUN-CHUN
楊鈞淳
The Application and Practice of Live Streaming AssistedCourse as MOOCs 2D Animation Instructions
author_sort YANG, CHUN-CHUN
title The Application and Practice of Live Streaming AssistedCourse as MOOCs 2D Animation Instructions
title_short The Application and Practice of Live Streaming AssistedCourse as MOOCs 2D Animation Instructions
title_full The Application and Practice of Live Streaming AssistedCourse as MOOCs 2D Animation Instructions
title_fullStr The Application and Practice of Live Streaming AssistedCourse as MOOCs 2D Animation Instructions
title_full_unstemmed The Application and Practice of Live Streaming AssistedCourse as MOOCs 2D Animation Instructions
title_sort application and practice of live streaming assistedcourse as moocs 2d animation instructions
publishDate 2019
url http://ndltd.ncl.edu.tw/handle/5byj4p
work_keys_str_mv AT yangchunchun theapplicationandpracticeoflivestreamingassistedcourseasmoocs2danimationinstructions
AT yángjūnchún theapplicationandpracticeoflivestreamingassistedcourseasmoocs2danimationinstructions
AT yangchunchun zhíbōfǔzhùkèchéngyúmókèshī2ddònghuàjiàoxuézhīyīngyòngyǔshíjiàn
AT yángjūnchún zhíbōfǔzhùkèchéngyúmókèshī2ddònghuàjiàoxuézhīyīngyòngyǔshíjiàn
AT yangchunchun applicationandpracticeoflivestreamingassistedcourseasmoocs2danimationinstructions
AT yángjūnchún applicationandpracticeoflivestreamingassistedcourseasmoocs2danimationinstructions
_version_ 1719270535101153280