Is Seeing Believing? : A Study in Virtual Realities, Immersion and Game Design
Virtual reality has as a new mediaform dramatically changed how we look at interactive digital experiences. With this there is also a subsequent change in how we look at designing these experiences. Can we use our already established methods and design principles to create content for this new media...
Main Author: | Lund, Alexander |
---|---|
Format: | Others |
Language: | English |
Published: |
Blekinge Tekniska Högskola
2017
|
Subjects: | |
Online Access: | http://urn.kb.se/resolve?urn=urn:nbn:se:bth-14647 |
Similar Items
-
Comparison of sound field microphone techniques for classical music recordings in virtual reality
by: Lundén, Niklas
Published: (2018) -
Evaluation of Car Engine Sound Design Methods in Video Games
by: Af Malmborg, Harald
Published: (2021) -
Key Tension Points and Design Guidelines for GDPR Compliance: Designing for a News Service Application
by: Burt Kut, Melis
Published: (2018) -
Tearing down barriers of photovoltaics with usability design : Winter is coming
by: Chanapai, Robin
Published: (2018) -
Kan avsiktlig friktion inom interaktions design minska antal användarfel vid insatsprocessen för blockkedjor med Proof-of-Stake teknik?
by: Gustavsson, Emil, et al.
Published: (2020)