Natural Language Generation for descriptive texts in interactive games
Context. Game development is a costly process and with today's advanced hardware the customers are asking for more playable content, and at higher quality. For many years providing this content procedurally has been done for level creation, modeling, and animation. However, there are games that...
Main Author: | |
---|---|
Format: | Others |
Language: | English |
Published: |
Blekinge Tekniska Högskola, Institutionen för kreativa teknologier
2014
|
Subjects: | |
Online Access: | http://urn.kb.se/resolve?urn=urn:nbn:se:bth-5651 |