Dialect representation : Language varieties in The Witcher 3: The Wild Hunt
This study examines the dialect representation in CD PROJEKT RED's video game The Witcher: Wild Hunt. The study intends to contribute to an already narrow sociolinguistic field of research of how dialects are represented in video games, more precisely role-playing games. The purpose of this stu...
Main Author: | Mattsson, Emil |
---|---|
Format: | Others |
Language: | English |
Published: |
Högskolan Väst, Avd för utbildningsvetenskap och språk
2018
|
Subjects: | |
Online Access: | http://urn.kb.se/resolve?urn=urn:nbn:se:hv:diva-13168 |
Similar Items
-
Språklig stilnivå i skriftlig kommunikation mellan lärare och elev : Hur lärare växlar stilnivå i ett kommunikativt flöde med elever
by: Winald, Anders
Published: (2020) -
Spel, historia och faktatexter : Vilken sorts textbaserad fakta i historiska datorspel finner spelaren mer intressant?
by: Mackenrott, Oscar
Published: (2021) -
Älska mig, älska mig inte : Preferens av kvinnliga romantiska partners i RPG-spel
by: Öhrman, Elin
Published: (2021) -
Character voice in subtitles: a case study of the Japanese subtitles of The Witcher
by: Rusanen, Sirius
Published: (2021) -
"No Emotion Is the Final One" : Constructing and Performing Gender Identity Through Storytelling in Oranges Are Not the Only Fruit - A Queer Reading.
by: Mattsson, Alexandra
Published: (2017)