Utvärdering av visuell programmering för mobila enheter i Unreal Engine 4 : ETT ARBETE UTFÖR VID SPELFÖRETAGET STAKKR AB
This thesis has been carried out at the company Stakkr AB in Stockholm. Stakkr have considered moving their existing C++ code to the visual programming language Blueprints in Unreal Engine 4. The objective of this study was to examine the performance of Blueprint if it’s suitable for mobile games, a...
Main Author: | Frisk, Maxim |
---|---|
Format: | Others |
Language: | Swedish |
Published: |
KTH, Skolan för informations- och kommunikationsteknik (ICT)
2015
|
Subjects: | |
Online Access: | http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-186414 |
Similar Items
-
Some Terminological and Typological Features of Unrealized Architecture
by: Indrė Gudelytė-Račienė
Published: (2015-12-01) -
Visual Programming with the Unreal Development Kit
by: Wilhelmsson, Patrik
Published: (2013) -
Unrealism in russian prose of early 20th century
by: Elena V. Astashchenko
Published: (2020-12-01) -
Night Vision in an Unreal Engine 4-Based Virtual Reality Flight Simulator
by: Palmqvist, Tor
Published: (2020) -
Run-time Terrain Deformation in Unreal Engine 4
by: Magnom, Rikard
Published: (2020)