Natural Language Interfaces in Computer Games : A study of NLI accuracy in Risk
Developing a Natural Language Interface that can understand everything is a very challenging task due to the varied and ambiguous nature of natural language. However, when confined to a small setting, would it be possible to develop an NLI that through repeated iterations can reach perfect understan...
Main Authors: | Nilsson, Pontus, Öhman, Wilhelm |
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Format: | Others |
Language: | English |
Published: |
KTH, Skolan för datavetenskap och kommunikation (CSC)
2016
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Subjects: | |
Online Access: | http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-186865 |
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