Summary: | In this thesis, methods of implementing an online gesture recognition system for the novel Stylaero Board device are investigated. Two methods are evaluated - one based on LSTMs and one based on HMMs - on three kinds of gestures: Tap, circle, and flick motions. A method’s performance was measured in its accuracy in determining both whether any of the above listed gestures were performed and, if so, which gesture, in an online single-pass scenario. Insight was acquired regarding the technical challenges and possible solutions to the online aspect of the problem. Poor performance was, however, observed in both methods, with a likely culprit identified as low quality of training data, due to an arduous and complex gesture performance capturing process. Further research improving on the process of gathering data is suggested.
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