The Effect of Assessment On Motivation in a Virtual Reality Based Serious Game

A thesis report that investigates if there is a connection between the gamification attribute called Assessment and the learning outcome called Motivation. Furthermore, we investigate the existing research to find out what is the best way to go when you are putting togeather a Serious Game. This alo...

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Bibliographic Details
Main Author: Lindh, David
Format: Others
Language:English
Published: Linköpings universitet, Medie- och Informationsteknik 2020
Subjects:
VR
Online Access:http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-170079
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spelling ndltd-UPSALLA1-oai-DiVA.org-liu-1700792020-09-30T05:49:11ZThe Effect of Assessment On Motivation in a Virtual Reality Based Serious GameengLindh, DavidLinköpings universitet, Medie- och InformationsteknikLinköpings universitet, Tekniska högskolan2020GamificationVRSerious GamesAssessmentMotivationMedia and Communication TechnologyMedieteknikA thesis report that investigates if there is a connection between the gamification attribute called Assessment and the learning outcome called Motivation. Furthermore, we investigate the existing research to find out what is the best way to go when you are putting togeather a Serious Game. This along with explainations of some common terms and concepts makes up the bulk of the report. Student thesisinfo:eu-repo/semantics/bachelorThesistexthttp://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-170079application/pdfinfo:eu-repo/semantics/openAccess
collection NDLTD
language English
format Others
sources NDLTD
topic Gamification
VR
Serious Games
Assessment
Motivation
Media and Communication Technology
Medieteknik
spellingShingle Gamification
VR
Serious Games
Assessment
Motivation
Media and Communication Technology
Medieteknik
Lindh, David
The Effect of Assessment On Motivation in a Virtual Reality Based Serious Game
description A thesis report that investigates if there is a connection between the gamification attribute called Assessment and the learning outcome called Motivation. Furthermore, we investigate the existing research to find out what is the best way to go when you are putting togeather a Serious Game. This along with explainations of some common terms and concepts makes up the bulk of the report.
author Lindh, David
author_facet Lindh, David
author_sort Lindh, David
title The Effect of Assessment On Motivation in a Virtual Reality Based Serious Game
title_short The Effect of Assessment On Motivation in a Virtual Reality Based Serious Game
title_full The Effect of Assessment On Motivation in a Virtual Reality Based Serious Game
title_fullStr The Effect of Assessment On Motivation in a Virtual Reality Based Serious Game
title_full_unstemmed The Effect of Assessment On Motivation in a Virtual Reality Based Serious Game
title_sort effect of assessment on motivation in a virtual reality based serious game
publisher Linköpings universitet, Medie- och Informationsteknik
publishDate 2020
url http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-170079
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