Applications of artificial potential fields for real time strategy games : Troop formations and movements used trained potential functions</I>

This thesis describes the effort of adapting potential field methods towards man-aging groups of units in real-time strategy game like environments. The focus is ondiscovering the suitability for this technology to create realistic group behaviourand whether it can be adapted to use learning for thi...

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Main Author: Hansen, Finn Robin Kåveland
Format: Others
Language:English
Published: Norges teknisk-naturvitenskapelige universitet, Institutt for datateknikk og informasjonsvitenskap 2012
Subjects:
Online Access:http://urn.kb.se/resolve?urn=urn:nbn:no:ntnu:diva-19087
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spelling ndltd-UPSALLA1-oai-DiVA.org-ntnu-190872013-01-08T13:45:13ZApplications of artificial potential fields for real time strategy games : Troop formations and movements used trained potential functions</I>engHansen, Finn Robin KåvelandNorges teknisk-naturvitenskapelige universitet, Institutt for datateknikk og informasjonsvitenskapInstitutt for datateknikk og informasjonsvitenskap2012ntnudaim:7580MTDT datateknikkSpillteknologiThis thesis describes the effort of adapting potential field methods towards man-aging groups of units in real-time strategy game like environments. The focus is ondiscovering the suitability for this technology to create realistic group behaviourand whether it can be adapted to use learning for this purpose.A flexible simulation system for units that are controlled by potential fieldmethods in environments similar to those found in real-time strategy games isdeveloped. This is then used to conduct experiments where different types ofgroup behaviour is sought after. Stochastic optimization techniques are appliedin an attempt to create and optimize desired group behaviour. The results arediscussed and future directions for this research are proposed. Student thesisinfo:eu-repo/semantics/bachelorThesistexthttp://urn.kb.se/resolve?urn=urn:nbn:no:ntnu:diva-19087Local ntnudaim:7580application/pdfinfo:eu-repo/semantics/openAccess
collection NDLTD
language English
format Others
sources NDLTD
topic ntnudaim:7580
MTDT datateknikk
Spillteknologi
spellingShingle ntnudaim:7580
MTDT datateknikk
Spillteknologi
Hansen, Finn Robin Kåveland
Applications of artificial potential fields for real time strategy games : Troop formations and movements used trained potential functions</I>
description This thesis describes the effort of adapting potential field methods towards man-aging groups of units in real-time strategy game like environments. The focus is ondiscovering the suitability for this technology to create realistic group behaviourand whether it can be adapted to use learning for this purpose.A flexible simulation system for units that are controlled by potential fieldmethods in environments similar to those found in real-time strategy games isdeveloped. This is then used to conduct experiments where different types ofgroup behaviour is sought after. Stochastic optimization techniques are appliedin an attempt to create and optimize desired group behaviour. The results arediscussed and future directions for this research are proposed.
author Hansen, Finn Robin Kåveland
author_facet Hansen, Finn Robin Kåveland
author_sort Hansen, Finn Robin Kåveland
title Applications of artificial potential fields for real time strategy games : Troop formations and movements used trained potential functions</I>
title_short Applications of artificial potential fields for real time strategy games : Troop formations and movements used trained potential functions</I>
title_full Applications of artificial potential fields for real time strategy games : Troop formations and movements used trained potential functions</I>
title_fullStr Applications of artificial potential fields for real time strategy games : Troop formations and movements used trained potential functions</I>
title_full_unstemmed Applications of artificial potential fields for real time strategy games : Troop formations and movements used trained potential functions</I>
title_sort applications of artificial potential fields for real time strategy games : troop formations and movements used trained potential functions</i>
publisher Norges teknisk-naturvitenskapelige universitet, Institutt for datateknikk og informasjonsvitenskap
publishDate 2012
url http://urn.kb.se/resolve?urn=urn:nbn:no:ntnu:diva-19087
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