Patterns of Touch : En analys av touchspel till iPad utifrån gränssnittspatterns

For this essay we used pattern theory from interface design and applied it in an analysis of touch games. In order to make full use of the patterns, we selected five of them and adapted these slightly with the help of game related patterns to be useful for the framework of this essay. The selection...

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Bibliographic Details
Main Authors: Lindgren, Kristian, Svejderud, Jimmy
Format: Others
Language:Swedish
Published: Södertörns högskola, Institutionen för kommunikation, medier och it 2011
Subjects:
Online Access:http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-15086