What makes a hero : An investigation of players’ personality and their choice of hero class in a MOBA

This study investigates how a player’s personality type might affect a player’s choice of playable character class and, by extension, their playstyle in a MOBA game. 6014 participants completed a survey consisting of questions regarding most played character and their preferred character to play. Fo...

Full description

Bibliographic Details
Main Authors: Isaksson, Camilla, Bagstevold, Dennis
Format: Others
Language:English
Published: Södertörns högskola, Institutionen för naturvetenskap, miljö och teknik 2015
Subjects:
Online Access:http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-29469
id ndltd-UPSALLA1-oai-DiVA.org-sh-29469
record_format oai_dc
spelling ndltd-UPSALLA1-oai-DiVA.org-sh-294692016-02-10T05:02:03ZWhat makes a hero : An investigation of players’ personality and their choice of hero class in a MOBAengIsaksson, CamillaBagstevold, DennisSödertörns högskola, Institutionen för naturvetenskap, miljö och teknikSödertörns högskola, Institutionen för naturvetenskap, miljö och teknik2015GameMOBApersonalitiesplayerpreferencesMOBAspelspelarepersonligheterpreferenserThis study investigates how a player’s personality type might affect a player’s choice of playable character class and, by extension, their playstyle in a MOBA game. 6014 participants completed a survey consisting of questions regarding most played character and their preferred character to play. Following this their personality types were set using the Big-Five personality type model. Results show several interesting correlations between a player’s choice of character class, player motivation, and personality traits. For instance, players most often playing the Support or Warrior hero class tend to score higher on agreeableness. Certain differences between male and female players are also noted.  Denna studie undersöker hur en spelares personlighetstyp kan påverka ens val av spelbar karaktär och spelstil i ett MOBA-spel. 6014 respondenter genomförde en enkät som bestod av frågor angående vilken karaktär de spelade mest samt vilken karaktär de också föredrar att spela. Detta följt av att deras personlighetstyp bestämdes genom “the Big-Five”-modellen för personlighetstyper. Resultaten i denna studie visar flera intressanta samband mellan spelares val av karaktär, spelarmotivation och personlighetsdrag. Till exempel, spelare som oftast spelar klassen Support eller Warrior tenderar att visa tecken på mer uppskattning av samarbete. Det noteras även vissa skillnader mellan manliga och kvinnliga spelare.  Student thesisinfo:eu-repo/semantics/bachelorThesistexthttp://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-29469application/pdfinfo:eu-repo/semantics/openAccess
collection NDLTD
language English
format Others
sources NDLTD
topic Game
MOBA
personalities
player
preferences
MOBA
spel
spelare
personligheter
preferenser
spellingShingle Game
MOBA
personalities
player
preferences
MOBA
spel
spelare
personligheter
preferenser
Isaksson, Camilla
Bagstevold, Dennis
What makes a hero : An investigation of players’ personality and their choice of hero class in a MOBA
description This study investigates how a player’s personality type might affect a player’s choice of playable character class and, by extension, their playstyle in a MOBA game. 6014 participants completed a survey consisting of questions regarding most played character and their preferred character to play. Following this their personality types were set using the Big-Five personality type model. Results show several interesting correlations between a player’s choice of character class, player motivation, and personality traits. For instance, players most often playing the Support or Warrior hero class tend to score higher on agreeableness. Certain differences between male and female players are also noted.  === Denna studie undersöker hur en spelares personlighetstyp kan påverka ens val av spelbar karaktär och spelstil i ett MOBA-spel. 6014 respondenter genomförde en enkät som bestod av frågor angående vilken karaktär de spelade mest samt vilken karaktär de också föredrar att spela. Detta följt av att deras personlighetstyp bestämdes genom “the Big-Five”-modellen för personlighetstyper. Resultaten i denna studie visar flera intressanta samband mellan spelares val av karaktär, spelarmotivation och personlighetsdrag. Till exempel, spelare som oftast spelar klassen Support eller Warrior tenderar att visa tecken på mer uppskattning av samarbete. Det noteras även vissa skillnader mellan manliga och kvinnliga spelare. 
author Isaksson, Camilla
Bagstevold, Dennis
author_facet Isaksson, Camilla
Bagstevold, Dennis
author_sort Isaksson, Camilla
title What makes a hero : An investigation of players’ personality and their choice of hero class in a MOBA
title_short What makes a hero : An investigation of players’ personality and their choice of hero class in a MOBA
title_full What makes a hero : An investigation of players’ personality and their choice of hero class in a MOBA
title_fullStr What makes a hero : An investigation of players’ personality and their choice of hero class in a MOBA
title_full_unstemmed What makes a hero : An investigation of players’ personality and their choice of hero class in a MOBA
title_sort what makes a hero : an investigation of players’ personality and their choice of hero class in a moba
publisher Södertörns högskola, Institutionen för naturvetenskap, miljö och teknik
publishDate 2015
url http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-29469
work_keys_str_mv AT isakssoncamilla whatmakesaheroaninvestigationofplayerspersonalityandtheirchoiceofheroclassinamoba
AT bagstevolddennis whatmakesaheroaninvestigationofplayerspersonalityandtheirchoiceofheroclassinamoba
_version_ 1718187092673036288