Navigating to real life objects in indoor environments using an Augmented Reality headset

Augmented Reality (AR) headmounts are an rising technology with great chances to be a common gadget used by a lot of people in the near future. With the rise of this technology, new possibilities opens up on how to combine the interaction of the real world together with the virtual world. This thesi...

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Main Author: Bågling, Maximilian
Format: Others
Language:English
Published: Umeå universitet, Institutionen för datavetenskap 2017
Subjects:
Online Access:http://urn.kb.se/resolve?urn=urn:nbn:se:umu:diva-136490
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spelling ndltd-UPSALLA1-oai-DiVA.org-umu-1364902017-06-20T05:28:42ZNavigating to real life objects in indoor environments using an Augmented Reality headsetengBågling, MaximilianUmeå universitet, Institutionen för datavetenskap2017Engineering and TechnologyTeknik och teknologierAugmented Reality (AR) headmounts are an rising technology with great chances to be a common gadget used by a lot of people in the near future. With the rise of this technology, new possibilities opens up on how to combine the interaction of the real world together with the virtual world. This thesis meets some of these upcoming interaction questions in terms of indoor navigation. The thesis introduces an approach for designing and implementing an AR-based system that is able to let users navigate around an indoor environment to find various real life objects while using an Augmented Reality headmount. The thesis also discusses how to personalize the navigation to different users in different environments. A proof-of concept was implemented and evaluated with several users inside different indoor environments, e.g., a real food store, where the results showed that users were more effective finding objects while using the AR-based system, compared to when not using the AR-basedsystem. Student thesisinfo:eu-repo/semantics/bachelorThesistexthttp://urn.kb.se/resolve?urn=urn:nbn:se:umu:diva-136490UMNAD ; 1107application/pdfinfo:eu-repo/semantics/openAccess
collection NDLTD
language English
format Others
sources NDLTD
topic Engineering and Technology
Teknik och teknologier
spellingShingle Engineering and Technology
Teknik och teknologier
Bågling, Maximilian
Navigating to real life objects in indoor environments using an Augmented Reality headset
description Augmented Reality (AR) headmounts are an rising technology with great chances to be a common gadget used by a lot of people in the near future. With the rise of this technology, new possibilities opens up on how to combine the interaction of the real world together with the virtual world. This thesis meets some of these upcoming interaction questions in terms of indoor navigation. The thesis introduces an approach for designing and implementing an AR-based system that is able to let users navigate around an indoor environment to find various real life objects while using an Augmented Reality headmount. The thesis also discusses how to personalize the navigation to different users in different environments. A proof-of concept was implemented and evaluated with several users inside different indoor environments, e.g., a real food store, where the results showed that users were more effective finding objects while using the AR-based system, compared to when not using the AR-basedsystem.
author Bågling, Maximilian
author_facet Bågling, Maximilian
author_sort Bågling, Maximilian
title Navigating to real life objects in indoor environments using an Augmented Reality headset
title_short Navigating to real life objects in indoor environments using an Augmented Reality headset
title_full Navigating to real life objects in indoor environments using an Augmented Reality headset
title_fullStr Navigating to real life objects in indoor environments using an Augmented Reality headset
title_full_unstemmed Navigating to real life objects in indoor environments using an Augmented Reality headset
title_sort navigating to real life objects in indoor environments using an augmented reality headset
publisher Umeå universitet, Institutionen för datavetenskap
publishDate 2017
url http://urn.kb.se/resolve?urn=urn:nbn:se:umu:diva-136490
work_keys_str_mv AT baglingmaximilian navigatingtoreallifeobjectsinindoorenvironmentsusinganaugmentedrealityheadset
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