Can a diary, rats and a magical walkie-talkie help teach children about source criticism?

This thesis explores the potential that surrounds educational gaming in teaching source criticism to primary school students. It investigates if the introduction of a constructivist guide increases the level of skills in this field and whether historical source criticism can be taught through a comp...

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Bibliographic Details
Main Author: Brewster, Jessica
Format: Others
Language:English
Published: Uppsala universitet, Institutionen för informationsteknologi 2016
Online Access:http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-297840
Description
Summary:This thesis explores the potential that surrounds educational gaming in teaching source criticism to primary school students. It investigates if the introduction of a constructivist guide increases the level of skills in this field and whether historical source criticism can be taught through a computer game. Designed as an addition to an existing game created by the Education Technology Group (ETG) were two versions; one of which contained the addition of constructivist teaching methods. Testing was conducted with two classes of students, who played the game and completed pre and post testing, evaluating their knowledge of source criticism. According to the data collected, no significant difference in knowledge existed after the game had been played, however several ideas about how source criticism could be utilised within educational games can still be suggested.