Black hole visualization and animation

Black hole visualization is a problem of raytracing over curved spacetimes. This paper discusses the physics of light in curved spacetimes, the geometry of black holes, and the appearance of objects as viewed through a relativistic camera (the Penrose-Terrell effect). It then discusses computational...

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Main Author: Krawisz, Daniel Gregory
Format: Others
Language:English
Published: 2010
Subjects:
Online Access:http://hdl.handle.net/2152/ETD-UT-2010-05-1071
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spelling ndltd-UTEXAS-oai-repositories.lib.utexas.edu-2152-ETD-UT-2010-05-10712015-09-20T16:55:20ZBlack hole visualization and animationKrawisz, Daniel GregoryBlack holeVisualizationRay-tracingBlack hole visualization is a problem of raytracing over curved spacetimes. This paper discusses the physics of light in curved spacetimes, the geometry of black holes, and the appearance of objects as viewed through a relativistic camera (the Penrose-Terrell effect). It then discusses computational issues of how to generate images of black holes with a computer. A method of determining the most efficient series of steps to calculate the value of a mathematical expression is described and used to improve the speed of the program. The details of raytracing over curved spaces not covered by a single chart are described. A method of generating images of several black holes in the same spacetime is discussed. Finally, a series of images generated by these methods is given and interpreted.text2010-10-25T19:58:01Z2010-10-25T19:58:19Z2010-10-25T19:58:01Z2010-10-25T19:58:19Z2010-052010-10-25May 20102010-10-25T19:58:19Zthesisapplication/pdfhttp://hdl.handle.net/2152/ETD-UT-2010-05-1071eng
collection NDLTD
language English
format Others
sources NDLTD
topic Black hole
Visualization
Ray-tracing
spellingShingle Black hole
Visualization
Ray-tracing
Krawisz, Daniel Gregory
Black hole visualization and animation
description Black hole visualization is a problem of raytracing over curved spacetimes. This paper discusses the physics of light in curved spacetimes, the geometry of black holes, and the appearance of objects as viewed through a relativistic camera (the Penrose-Terrell effect). It then discusses computational issues of how to generate images of black holes with a computer. A method of determining the most efficient series of steps to calculate the value of a mathematical expression is described and used to improve the speed of the program. The details of raytracing over curved spaces not covered by a single chart are described. A method of generating images of several black holes in the same spacetime is discussed. Finally, a series of images generated by these methods is given and interpreted. === text
author Krawisz, Daniel Gregory
author_facet Krawisz, Daniel Gregory
author_sort Krawisz, Daniel Gregory
title Black hole visualization and animation
title_short Black hole visualization and animation
title_full Black hole visualization and animation
title_fullStr Black hole visualization and animation
title_full_unstemmed Black hole visualization and animation
title_sort black hole visualization and animation
publishDate 2010
url http://hdl.handle.net/2152/ETD-UT-2010-05-1071
work_keys_str_mv AT krawiszdanielgregory blackholevisualizationandanimation
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