Playing the Writing Game: Gaming the Writing Play
My studies consider the application of digital game theory to the instruction of writing in the first year composition classroom. I frame my argument through dialectic of representation and simulation and the cultural shift now in progress from the latter to the former. I first address the history...
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ndltd-VTETD-oai-vtechworks.lib.vt.edu-10919-320062020-09-26T05:38:57Z Playing the Writing Game: Gaming the Writing Play Beale, Matthew Carson English Siegle, Robert B. George, Diana L. Heilker, Paul V. composition game theory Video games digital theory digital multimodal My studies consider the application of digital game theory to the instruction of writing in the first year composition classroom. I frame my argument through dialectic of representation and simulation and the cultural shift now in progress from the latter to the former. I first address the history of multimodal composition in the writing classroom, specifically noting the movement from analysis to design. In the third chapter, I examine several primary tenants of video game theory in relation to traditional academic writing, such as the concept of authorship and the importance of a rule system. My final chapter combines the multimodal and digital game theory to create what I term â digital game composition pedagogy.â The last chapter offers new ways to discuss writing and composing through the theories of video games, and shows how video games extend the theories associated with writing to discussions that coincide with an interest that many of our students have outside of the classroom. Master of Arts 2014-03-14T20:34:31Z 2014-03-14T20:34:31Z 2006-04-26 2006-04-28 2006-07-07 2006-07-07 Thesis etd-04282006-163736 http://hdl.handle.net/10919/32006 http://scholar.lib.vt.edu/theses/available/etd-04282006-163736/ Beale_Thesis_1.pdf In Copyright http://rightsstatements.org/vocab/InC/1.0/ application/pdf Virginia Tech |
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composition game theory Video games digital theory digital multimodal |
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composition game theory Video games digital theory digital multimodal Beale, Matthew Carson Playing the Writing Game: Gaming the Writing Play |
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My studies consider the application of digital game theory to the instruction of writing in the first year composition classroom. I frame my argument through dialectic of representation and simulation and the cultural shift now in progress from the latter to the former. I first address the history of multimodal composition in the writing classroom, specifically noting the movement from analysis to design. In the third chapter, I examine several primary tenants of video game theory in relation to traditional academic writing, such as the concept of authorship and the importance of a rule system. My final chapter combines the multimodal and digital game theory to create what I term â digital game composition pedagogy.â The last chapter offers new ways to discuss writing and composing through the theories of video games, and shows how video games extend the theories associated with writing to discussions that coincide with an interest that many of our students have outside of the classroom. === Master of Arts |
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English |
author_facet |
English Beale, Matthew Carson |
author |
Beale, Matthew Carson |
author_sort |
Beale, Matthew Carson |
title |
Playing the Writing Game: Gaming the Writing Play |
title_short |
Playing the Writing Game: Gaming the Writing Play |
title_full |
Playing the Writing Game: Gaming the Writing Play |
title_fullStr |
Playing the Writing Game: Gaming the Writing Play |
title_full_unstemmed |
Playing the Writing Game: Gaming the Writing Play |
title_sort |
playing the writing game: gaming the writing play |
publisher |
Virginia Tech |
publishDate |
2014 |
url |
http://hdl.handle.net/10919/32006 http://scholar.lib.vt.edu/theses/available/etd-04282006-163736/ |
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AT bealematthewcarson playingthewritinggamegamingthewritingplay |
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