Emotional Sophistication: Studies of Facial Expressions in Games

Decision-making is a complex process. Monetary incentives constitute one of the forces driving it, however the motivational space of decision-makers is much broader. We care about other people, we experience emotional reactions, and sometimes we make mistakes. Such social motivations (Sanfey, 2007)...

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Main Author: Rossi, Filippo
Other Authors: Nadel, Lynn
Language:en
Published: The University of Arizona. 2012
Subjects:
Online Access:http://hdl.handle.net/10150/268514
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spelling ndltd-arizona.edu-oai-arizona.openrepository.com-10150-2685142015-10-23T04:59:12Z Emotional Sophistication: Studies of Facial Expressions in Games Rossi, Filippo Nadel, Lynn Piatteli Palmarini, Massimo Morrison, Clayton Sanfey, Alan Fasel, Ian game theory machine learning neuroeconomics Psychology emotions facial expressions Decision-making is a complex process. Monetary incentives constitute one of the forces driving it, however the motivational space of decision-makers is much broader. We care about other people, we experience emotional reactions, and sometimes we make mistakes. Such social motivations (Sanfey, 2007) drive our own decisions, as well as affect our beliefs about what motivates others' decisions. Behavioral and brain sciences have started addressing the role of social motivations in economic games (Camerer, 2004; Glimcher et al., 2009), however several aspects of social decisions, such as the process of thinking about others' emotional states - emotional sophistication - have been rarely investigated. The goal of this project is to use automatic measurements of dynamic facial expressions to investigate non-monetary motivations and emotional sophistication. The core of our approach is to use state-of-the-art computer vision techniques to extract facial actions from videos in real-time (based on the Facial Action Coding System of Ekman and Friesen (1978)), while participants are playing economic games. We will use powerful statistical machine learning techniques to make inferences about participants internal emotional states during these interactions. These inferences will be used (a) to predict behavior; (b) to explain why a decision is made in terms of the hidden forces driving it; and (c) to investigate the ways in which people construct their beliefs about other people's future actions. The contributions of this targeted interdisciplinary project are threefold. First, it develops new methodologies to study decision processes. Second, it uses these methods to test hypotheses about the role of first order beliefs about social motivations. Finally, our statistical approach sets the ground for "affectively aware" systems, that can use facial expressions to assess the internal states of their users, thus improving human-machine interactions. 2012 text Electronic Dissertation http://hdl.handle.net/10150/268514 en Copyright © is held by the author. Digital access to this material is made possible by the University Libraries, University of Arizona. Further transmission, reproduction or presentation (such as public display or performance) of protected items is prohibited except with permission of the author. The University of Arizona.
collection NDLTD
language en
sources NDLTD
topic game theory
machine learning
neuroeconomics
Psychology
emotions
facial expressions
spellingShingle game theory
machine learning
neuroeconomics
Psychology
emotions
facial expressions
Rossi, Filippo
Emotional Sophistication: Studies of Facial Expressions in Games
description Decision-making is a complex process. Monetary incentives constitute one of the forces driving it, however the motivational space of decision-makers is much broader. We care about other people, we experience emotional reactions, and sometimes we make mistakes. Such social motivations (Sanfey, 2007) drive our own decisions, as well as affect our beliefs about what motivates others' decisions. Behavioral and brain sciences have started addressing the role of social motivations in economic games (Camerer, 2004; Glimcher et al., 2009), however several aspects of social decisions, such as the process of thinking about others' emotional states - emotional sophistication - have been rarely investigated. The goal of this project is to use automatic measurements of dynamic facial expressions to investigate non-monetary motivations and emotional sophistication. The core of our approach is to use state-of-the-art computer vision techniques to extract facial actions from videos in real-time (based on the Facial Action Coding System of Ekman and Friesen (1978)), while participants are playing economic games. We will use powerful statistical machine learning techniques to make inferences about participants internal emotional states during these interactions. These inferences will be used (a) to predict behavior; (b) to explain why a decision is made in terms of the hidden forces driving it; and (c) to investigate the ways in which people construct their beliefs about other people's future actions. The contributions of this targeted interdisciplinary project are threefold. First, it develops new methodologies to study decision processes. Second, it uses these methods to test hypotheses about the role of first order beliefs about social motivations. Finally, our statistical approach sets the ground for "affectively aware" systems, that can use facial expressions to assess the internal states of their users, thus improving human-machine interactions.
author2 Nadel, Lynn
author_facet Nadel, Lynn
Rossi, Filippo
author Rossi, Filippo
author_sort Rossi, Filippo
title Emotional Sophistication: Studies of Facial Expressions in Games
title_short Emotional Sophistication: Studies of Facial Expressions in Games
title_full Emotional Sophistication: Studies of Facial Expressions in Games
title_fullStr Emotional Sophistication: Studies of Facial Expressions in Games
title_full_unstemmed Emotional Sophistication: Studies of Facial Expressions in Games
title_sort emotional sophistication: studies of facial expressions in games
publisher The University of Arizona.
publishDate 2012
url http://hdl.handle.net/10150/268514
work_keys_str_mv AT rossifilippo emotionalsophisticationstudiesoffacialexpressionsingames
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