Online structured learning for real-time computer vision gaming applications
In recent years computer vision has played an increasingly important role in the development of computer games, and it now features as one of the core technologies for many gaming platforms. The work in this thesis addresses three problems in real-time computer vision, all of which are motivated by...
Main Author: | Hare, S. |
---|---|
Published: |
Oxford Brookes University
2012
|
Subjects: | |
Online Access: | http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.588481 |
Similar Items
-
Computer vision and machine learning for microscopy image analysis
by: Arteta, Carlos Federico
Published: (2015) -
Component analysis of complex-valued data for machine learning and computer vision tasks
by: Papaioannou, Athanasios
Published: (2017) -
Similarity measures for object matching in computer vision
by: Kwon, Ohkyu
Published: (2016) -
Dynamic mode decomposition for computer vision and signal processing
by: Tirunagari, Santosh
Published: (2017) -
Trajectory solutions for a game-playing robot using nonprehensile manipulation methods and machine vision
by: Mathavan, Senthan
Published: (2009)