Play and Praxis: Exploring the Implications of Videogame-Infused Pedagogy in the Composition Classroom

This project presents a theoretical and practical examination of the term "videogame-infused pedagogy," as defined through its use of videogames in the composition classroom, connections to the Framework for Success in Postsecondary Writing, James Gee's research, and Ian Bogost's...

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Bibliographic Details
Other Authors: Custer, Jason (authoraut)
Format: Others
Language:English
English
Published: Florida State University
Subjects:
Online Access:http://purl.flvc.org/fsu/fd/FSU_migr_etd-7345
Description
Summary:This project presents a theoretical and practical examination of the term "videogame-infused pedagogy," as defined through its use of videogames in the composition classroom, connections to the Framework for Success in Postsecondary Writing, James Gee's research, and Ian Bogost's notion of procedurality. By presenting a series of pedagogical materials and approaches to using videogames without cost or stringent hardware requirements, this project presents an approach to bringing videogames into the composition classroom by focusing on sustainability and applicability across a range of contexts. === A Thesis submitted to the Department of English in partial fulfillment of the requirements for the degree of Master of Arts. === Summer Semester, 2013. === June 24, 2013. === Bogost, Framework, Gee, Infused, Pedagogy, Videogame === Includes bibliographical references. === Michael Neal, Professor Directing Thesis; Kristie Fleckenstein, Committee Member; Paul Fyfe, Committee Member.