Modeling sound as a non-lethal weapon in the COMBATXXI simulation model

Modeling and representing combat and individual soldiers is a complex task. Several factors influence combatant behavior. Using non-lethal methods has become one way for combatant commanders to accomplish their wartime mission. Current the Army and Marine Corps models are not capable of non-lethal w...

Full description

Bibliographic Details
Main Author: Grimes, Joseph D.
Other Authors: Crowson, Jeff
Format: Others
Published: Monterey, California. Naval Postgraduate School 2012
Subjects:
Online Access:http://hdl.handle.net/10945/2146
id ndltd-nps.edu-oai-calhoun.nps.edu-10945-2146
record_format oai_dc
spelling ndltd-nps.edu-oai-calhoun.nps.edu-10945-21462017-05-24T16:07:35Z Modeling sound as a non-lethal weapon in the COMBATXXI simulation model Modeling sound as a non-lethal weapon in the COMBAT 21 simulation model Grimes, Joseph D. Crowson, Jeff Willis, John Naval Postgraduate School (U.S). Operations Research Nonlethal weapons Combat Computer simulation Bioacoustics Sound Physiological effect Psychological aspects Modeling and representing combat and individual soldiers is a complex task. Several factors influence combatant behavior. Using non-lethal methods has become one way for combatant commanders to accomplish their wartime mission. Current the Army and Marine Corps models are not capable of non-lethal weapon replication. The Training and Doctrine Command Analysis Center (TRAC) Monterey California has funded a program of research related to individual combatant representation in modeling and simulation. Modeling non-lethal weapons was identified by TRAC-Monterey as important to better represent actual combat. This thesis used COMBATXXI , a high-resolution, closed-form, stochastic, analytical combat simulation, to replicate non-lethals and study the effects on individual combatants. Existing source code was modified to model the Long Range Acoustic Device (LRAD), the non-lethal platform chosen for this research. LRAD is an acoustic device designed to modify the behavior of personnel with a high intensity warning tone. Once the LRAD capability was developed, a scenario was developed to test the simulated effects of the device. A model was developed to accurately determine behaviors of individual combatants. It was concluded that the implementation of this new non-lethal capability in COMBATXXI improved the model and created a more realistic representation of actual combat conditions. 2012-03-14T17:34:17Z 2012-03-14T17:34:17Z 2005-06 Thesis http://hdl.handle.net/10945/2146 61773699 Approved for public release, distribution unlimited xx, 39 p. : col. ill. ; application/pdf Monterey, California. Naval Postgraduate School
collection NDLTD
format Others
sources NDLTD
topic Nonlethal weapons
Combat
Computer simulation
Bioacoustics
Sound
Physiological effect
Psychological aspects
spellingShingle Nonlethal weapons
Combat
Computer simulation
Bioacoustics
Sound
Physiological effect
Psychological aspects
Grimes, Joseph D.
Modeling sound as a non-lethal weapon in the COMBATXXI simulation model
description Modeling and representing combat and individual soldiers is a complex task. Several factors influence combatant behavior. Using non-lethal methods has become one way for combatant commanders to accomplish their wartime mission. Current the Army and Marine Corps models are not capable of non-lethal weapon replication. The Training and Doctrine Command Analysis Center (TRAC) Monterey California has funded a program of research related to individual combatant representation in modeling and simulation. Modeling non-lethal weapons was identified by TRAC-Monterey as important to better represent actual combat. This thesis used COMBATXXI , a high-resolution, closed-form, stochastic, analytical combat simulation, to replicate non-lethals and study the effects on individual combatants. Existing source code was modified to model the Long Range Acoustic Device (LRAD), the non-lethal platform chosen for this research. LRAD is an acoustic device designed to modify the behavior of personnel with a high intensity warning tone. Once the LRAD capability was developed, a scenario was developed to test the simulated effects of the device. A model was developed to accurately determine behaviors of individual combatants. It was concluded that the implementation of this new non-lethal capability in COMBATXXI improved the model and created a more realistic representation of actual combat conditions.
author2 Crowson, Jeff
author_facet Crowson, Jeff
Grimes, Joseph D.
author Grimes, Joseph D.
author_sort Grimes, Joseph D.
title Modeling sound as a non-lethal weapon in the COMBATXXI simulation model
title_short Modeling sound as a non-lethal weapon in the COMBATXXI simulation model
title_full Modeling sound as a non-lethal weapon in the COMBATXXI simulation model
title_fullStr Modeling sound as a non-lethal weapon in the COMBATXXI simulation model
title_full_unstemmed Modeling sound as a non-lethal weapon in the COMBATXXI simulation model
title_sort modeling sound as a non-lethal weapon in the combatxxi simulation model
publisher Monterey, California. Naval Postgraduate School
publishDate 2012
url http://hdl.handle.net/10945/2146
work_keys_str_mv AT grimesjosephd modelingsoundasanonlethalweaponinthecombatxxisimulationmodel
AT grimesjosephd modelingsoundasanonlethalweaponinthecombat21simulationmodel
_version_ 1718452907133632512