Playing Nice: the Limitations and Stereotypes Placed on Female Hero Representation in Video Games
This thesis provides an investigation of how gender stereotypes affect the narrative, mechanics, and experience of three different console based video games (Venetica, WET, and Velvet Assassin) with female protagonist. Each game is addressed within separate case study chapters and discusses how gend...
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University of North Texas
2014
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ndltd-unt.edu-info-ark-67531-metadc5000962020-07-15T07:09:31Z Playing Nice: the Limitations and Stereotypes Placed on Female Hero Representation in Video Games Cisneros, Linet L. Female hero videogames This thesis provides an investigation of how gender stereotypes affect the narrative, mechanics, and experience of three different console based video games (Venetica, WET, and Velvet Assassin) with female protagonist. Each game is addressed within separate case study chapters and discusses how gender is integrated and intertwined with each narrative structure, image representation, and interactivity. Further analysis is provided in each case study as gender is addressed across several parts of each game, beginning with the female protagonist’s role as hero, her representation throughout the game (i.e. body image, attire, and weapons), and the game play experience. In conclusion, this thesis shows that the protagonist gender within a video game does affect the game in its entirety. More specifically, all three female heroines discussed in this thesis showcases stereotypes associated with the dominant sexual representation of female video game characters, as well as similar traditional feminine and masculine stereotypes associated with heroines in film and television. This provides for rather problematic representations of female heroes, alone with the games designed for them which are equally as stereotypical in their narrative, mechanics, and game play. University of North Texas Larke-Walsh, George Benshoff, Harry Vickery, Jacqueline 2014-05 Thesis or Dissertation Text https://digital.library.unt.edu/ark:/67531/metadc500096/ ark: ark:/67531/metadc500096 English Public Cisneros, Linet L. Copyright Copyright is held by the author, unless otherwise noted. All rights Reserved. |
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English |
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Others
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Female hero videogames |
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Female hero videogames Cisneros, Linet L. Playing Nice: the Limitations and Stereotypes Placed on Female Hero Representation in Video Games |
description |
This thesis provides an investigation of how gender stereotypes affect the narrative, mechanics, and experience of three different console based video games (Venetica, WET, and Velvet Assassin) with female protagonist. Each game is addressed within separate case study chapters and discusses how gender is integrated and intertwined with each narrative structure, image representation, and interactivity. Further analysis is provided in each case study as gender is addressed across several parts of each game, beginning with the female protagonist’s role as hero, her representation throughout the game (i.e. body image, attire, and weapons), and the game play experience. In conclusion, this thesis shows that the protagonist gender within a video game does affect the game in its entirety. More specifically, all three female heroines discussed in this thesis showcases stereotypes associated with the dominant sexual representation of female video game characters, as well as similar traditional feminine and masculine stereotypes associated with heroines in film and television. This provides for rather problematic representations of female heroes, alone with the games designed for them which are equally as stereotypical in their narrative, mechanics, and game play. |
author2 |
Larke-Walsh, George |
author_facet |
Larke-Walsh, George Cisneros, Linet L. |
author |
Cisneros, Linet L. |
author_sort |
Cisneros, Linet L. |
title |
Playing Nice: the Limitations and Stereotypes Placed on Female Hero Representation in Video Games |
title_short |
Playing Nice: the Limitations and Stereotypes Placed on Female Hero Representation in Video Games |
title_full |
Playing Nice: the Limitations and Stereotypes Placed on Female Hero Representation in Video Games |
title_fullStr |
Playing Nice: the Limitations and Stereotypes Placed on Female Hero Representation in Video Games |
title_full_unstemmed |
Playing Nice: the Limitations and Stereotypes Placed on Female Hero Representation in Video Games |
title_sort |
playing nice: the limitations and stereotypes placed on female hero representation in video games |
publisher |
University of North Texas |
publishDate |
2014 |
url |
https://digital.library.unt.edu/ark:/67531/metadc500096/ |
work_keys_str_mv |
AT cisneroslinetl playingnicethelimitationsandstereotypesplacedonfemaleherorepresentationinvideogames |
_version_ |
1719328799014780928 |