Shall We Play a Game?: The Performative Interactivity of Video Games
This study examines the ways that videogames and live performance are informed by play theory. Utilizing performance studies methodologies, specifically personal narrative and autoperformance, the project explores the embodied ways that gamers know and understand videogames. A staged performance, “S...
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University of North Texas
2014
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ndltd-unt.edu-info-ark-67531-metadc7001112017-03-17T08:41:45Z Shall We Play a Game?: The Performative Interactivity of Video Games Beck, Michael J. performance study methodologies play theory video games Video games. Play (Philosophy) Performing arts. This study examines the ways that videogames and live performance are informed by play theory. Utilizing performance studies methodologies, specifically personal narrative and autoperformance, the project explores the embodied ways that gamers know and understand videogames. A staged performance, “Shall We Play a Game?,” was crafted using Brechtian theatre techniques and Conquergood’s three A’s of performance, and served as the basis for the examination. This project seeks to dispel popular misconceptions about videogames and performance and to expand understanding about videogaming as an embodied performative practice and a way of knowing that has practical implications for everyday life. University of North Texas Allison, John M., Jr. Trudeau, Justin Thomas Treat, Shaun Robert, 1968- Vaughn, Holley 2014-08 Thesis or Dissertation iii, 113 pages Text https://digital.library.unt.edu/ark:/67531/metadc700111/ ark: ark:/67531/metadc700111 English Public Beck, Michael J. Copyright Copyright is held by the author, unless otherwise noted. All rights Reserved. |
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English |
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Others
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performance study methodologies play theory video games Video games. Play (Philosophy) Performing arts. |
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performance study methodologies play theory video games Video games. Play (Philosophy) Performing arts. Beck, Michael J. Shall We Play a Game?: The Performative Interactivity of Video Games |
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This study examines the ways that videogames and live performance are informed by play theory. Utilizing performance studies methodologies, specifically personal narrative and autoperformance, the project explores the embodied ways that gamers know and understand videogames. A staged performance, “Shall We Play a Game?,” was crafted using Brechtian theatre techniques and Conquergood’s three A’s of performance, and served as the basis for the examination. This project seeks to dispel popular misconceptions about videogames and performance and to expand understanding about videogaming as an embodied performative practice and a way of knowing that has practical implications for everyday life. |
author2 |
Allison, John M., Jr. |
author_facet |
Allison, John M., Jr. Beck, Michael J. |
author |
Beck, Michael J. |
author_sort |
Beck, Michael J. |
title |
Shall We Play a Game?: The Performative Interactivity of Video Games |
title_short |
Shall We Play a Game?: The Performative Interactivity of Video Games |
title_full |
Shall We Play a Game?: The Performative Interactivity of Video Games |
title_fullStr |
Shall We Play a Game?: The Performative Interactivity of Video Games |
title_full_unstemmed |
Shall We Play a Game?: The Performative Interactivity of Video Games |
title_sort |
shall we play a game?: the performative interactivity of video games |
publisher |
University of North Texas |
publishDate |
2014 |
url |
https://digital.library.unt.edu/ark:/67531/metadc700111/ |
work_keys_str_mv |
AT beckmichaelj shallweplayagametheperformativeinteractivityofvideogames |
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