Respawn : Gamers, Hackers, and Technogenic Life

In Respawn Colin Milburn examines the connections between video games, hacking, and science fiction that galvanize technological activism and technological communities. Discussing a wide range of games, from Portal and Final Fantasy VII to Super Mario Sunshine and Shadow of the Colossus, Milburn ill...

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Bibliographic Details
Main Author: Milburn, Colin (auth)
Format: eBook
Published: Durham Duke University Press 2018
Subjects:
Online Access:Get fulltext
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100 1 |a Milburn, Colin  |e auth 
245 1 0 |a Respawn : Gamers, Hackers, and Technogenic Life 
260 |a Durham  |b Duke University Press  |c 2018 
300 |a 1 electronic resource (312 p.) 
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520 |a In Respawn Colin Milburn examines the connections between video games, hacking, and science fiction that galvanize technological activism and technological communities. Discussing a wide range of games, from Portal and Final Fantasy VII to Super Mario Sunshine and Shadow of the Colossus, Milburn illustrates how they impact the lives of gamers and non-gamers alike. They also serve as resources for critique, resistance, and insurgency, offering a space for players and hacktivist groups such as Anonymous to challenge obstinate systems and experiment with alternative futures. Providing an essential walkthrough guide to our digital culture and its high-tech controversies, Milburn shows how games and playable media spawn new modes of engagement in a computerized world. 
540 |a Creative Commons 
546 |a English 
650 7 |a Media studies  |2 bicssc 
653 |a video games 
653 |a hacking 
653 |a science fiction