Development and Application of a Metaverse-Based Social Skills Training Program for Children With Autism Spectrum Disorder to Improve Social Interaction: Protocol for a Randomized Controlled Trial

Background: Autism spectrum disorder (ASD) is characterized by abnormalities in social communication and limited and repetitive behavioral patterns. Children with ASD who lack social communication skills will eventually not interact with others and will lack peer relationships when compared to ordin...

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Bibliographic Details
Main Authors: Choi, Y. (Author), Jang, J. (Author), Lee, J. (Author), Lee, S. (Author), Lee, T.S (Author), Park, Y.R (Author), Yoo, S. (Author)
Format: Article
Language:English
Published: JMIR Publications Inc. 2022
Subjects:
ASD
RCT
Online Access:View Fulltext in Publisher
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020 |a 19290748 (ISSN) 
245 1 0 |a Development and Application of a Metaverse-Based Social Skills Training Program for Children With Autism Spectrum Disorder to Improve Social Interaction: Protocol for a Randomized Controlled Trial 
260 0 |b JMIR Publications Inc.  |c 2022 
520 3 |a Background: Autism spectrum disorder (ASD) is characterized by abnormalities in social communication and limited and repetitive behavioral patterns. Children with ASD who lack social communication skills will eventually not interact with others and will lack peer relationships when compared to ordinary people. Thus, it is necessary to develop a program to improve social communication abilities using digital technology in people with ASD. Objective: We intend to develop and apply a metaverse-based child social skills training program aimed at improving the social interaction abilities of children with ASD aged 7-12 years. We plan to compare and analyze the biometric information collected through wearable devices when applying the metaverse-based social skills training program to evaluate emotional changes in children with ASD in stressful situations. Methods: This parallel randomized controlled study will be conducted on children aged 7-12 years diagnosed with ASD. A metaverse-based social skills training program using digital technology will be administered to children who voluntarily wish to participate in the research with consent from their legal guardians. The treatment group will participate in the metaverse-based social skills training program developed by this research team once a week for 60 minutes per session for 4 weeks. The control group will not intervene during the experiment. The treatment group will use wearable devices during the experiment to collect real-time biometric information. Results: The study is expected to recruit and enroll participants in March 2022. After registering the participants, the study will be conducted from March 2022 to May 2022. This research will be jointly conducted by Yonsei University and Dobrain Co Ltd. Children participating in the program will use the internet-based platform. Conclusions: The metaverse-based Program for the Education and Enrichment of Relational Skills (PEERS) will be effective in improving the social skills of children with ASD, similar to the offline PEERS program. The metaverse-based PEERS program offers excellent accessibility and is inexpensive because it can be administered at home; thus, it is expected to be effective in many children with ASD. If a method can be applied to detect children's emotional changes early using biometric information collected through wearable devices, then emotional changes such as anxiety and anger can be alleviated in advance, thus reducing issues in children with ASD. © JooHyun Lee, Tae Seon Lee, SeungWoo Lee, JiHye Jang, SuYoung Yoo, YeJin Choi, Yu Rang Park. Originally published in JMIR Research Protocols (https://www.researchprotocols.org), 08.06.2022. This is an open-access article distributed under the terms of the Creative Commons Attribution License (https://creativecommons.org/licenses/by/4.0/), which permits unrestricted use, distribution, and reproduction in any medium, provided the original work, first published in JMIR Research Protocols, is properly cited. The complete bibliographic information, a link to the original publication on https://www.researchprotocols.org, as well as this copyright and license information must be included. 
650 0 4 |a ASD 
650 0 4 |a Autism 
650 0 4 |a biometric 
650 0 4 |a child 
650 0 4 |a communication 
650 0 4 |a development 
650 0 4 |a digital technology 
650 0 4 |a digital therapy 
650 0 4 |a eHealth 
650 0 4 |a emotional change 
650 0 4 |a human interaction 
650 0 4 |a metaverse 
650 0 4 |a mhealth 
650 0 4 |a online platform 
650 0 4 |a RCT 
650 0 4 |a Roblox 
650 0 4 |a social interaction 
650 0 4 |a social skill 
650 0 4 |a social skills 
650 0 4 |a stress 
650 0 4 |a wearable 
650 0 4 |a youth 
700 1 0 |a Choi, Y.  |e author 
700 1 0 |a Jang, J.  |e author 
700 1 0 |a Lee, J.  |e author 
700 1 0 |a Lee, S.  |e author 
700 1 0 |a Lee, T.S.  |e author 
700 1 0 |a Park, Y.R.  |e author 
700 1 0 |a Yoo, S.  |e author 
773 |t JMIR Research Protocols 
856 |z View Fulltext in Publisher  |u https://doi.org/10.2196/35960