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1by Chin, Tze Kwang“... Augmented Reality client developed by the Schellar Teacher Education Program at MIT. The work began as a...”
Published 2011
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2by Laurendi, Joseph Michael“... (p. 73-74). === The Scheller Teacher Education Program has been developing Augmented Reality (AR...”
Published 2011
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3by Lin, Owen“... (p. 59). === In this thesis, I designed, implemented, and evaluated network-enabled augmented reality...”
Published 2011
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4by Wang, Tiffany (Tiffany N.)“...). === Creating a successful Outdoor Augmented Reality (OAR) game can be a complicated process. With every new...”
Published 2009
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5by Schmeckpeper, Benjamin Arthur“... comprehensive Augmented Reality game development tool. Augmented Reality provides players a view of the real...”
Published 2008
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6by Cheung, Priscilla, 1980-“... designed and implemented Charles River City, an educational, location-based augmented reality simulation...”
Published 2005
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7by Finch, Ellen Yongin“... platform for creating and playing location-based educational augmented reality games. This thesis describes...”
Published 2016
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8by Lehmann, Sarah E“... (page 59). === TaleBlazer is a location-based, augmented reality game engine that allows users to both...”
Published 2014
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9by Chang, Stephanie N. (Stephanie Ni-Wen)“..., developed by the MIT STEP Lab, allows users to create and play custom location-based augmented reality games...”
Published 2014
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10by Liu, Tanya X“... (page 69). === TaleBlazer is a location-based, augmented reality game platform. Its web-based editor...”
Published 2014
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11by Naik, Manali A“... is a platform for creating and playing mobile location-based augmented reality games. This thesis...”
Published 2016
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12by Fortanely, Eugenio Robert“... location-based augmented reality games. Until recently, TaleBlazer games could only be played outdoors...”
Published 2016
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13by Sosa, Fidel, M. Eng. Massachusetts Institute of Technology“... (page 75). === TaleBlazer is an augmented-reality platform that lets users create location-based games...”
Published 2014
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14by Lozano, Cristina“... to create location-based augmented reality (AR) games. All TaleBlazer games are created in a web based...”
Published 2014
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15by Wang, Linda, M. Eng. Massachusetts Institute of Technology“... augmented reality games. These games are made by both adults and children game designers using the online...”
Published 2018
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16by Edris, Sarah R“... platform for creating and playing augmented reality location-based mobile games. TaleBlazer Analytics...”
Published 2016
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17by Narayanan, Arjun V“... (page 82). === TaleBlazer is a platform for building and playing augmented reality, location-based...”
Published 2016
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19by Hung, Jacqueline“...). === TaleBlazer is a platform for creating and playing location-based augmented-reality games. The TaleBlazer web...”
Published 2016
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