Showing 1 - 20 results of 39 for search '"graphic"', query time: 0.53s Refine Results
  1. 1
    by RODRIGO DE SOUZA LIMA ESPINHA
    Published 2005
    ... computer graphics cards (GPU), new techniques for volume visualization have been developed. The new...
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  2. 2
    by RODRIGO DE SOUZA LIMA ESPINHA
    Published 2005
    ... to color and opacity, to be visualized. With the evolution of personal computer graphics cards (GPU), new...
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  9. 9
    by HELOISA REIS LEAL
    Published 2005
    Subjects: ...[en] INTERATIVE COMPUTER GRAPHICS...
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  10. 10
    by JERONIMO SILVERIO VENETILLO
    Published 2007
    ... for the implementation of a GPU-based particle system. The simulation runs entirely on the graphic processor, thus...
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  11. 11
    by THIAGO DE ALMEIDA BASTOS
    Published 2008
    ... fundamental problem in Computer Graphics. Among known representations for three-dimensional objects...
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  12. 12
    by THIAGO DE ALMEIDA BASTOS
    Published 2008
    ... problem in Computer Graphics. Among known representations for three-dimensional objects, adaptively...
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  13. 13
    by FREDERICO RODRIGUES ABRAHAM
    Published 2005
    ... destined for PC clusters. The conventional graphics pipeline is extended to a distributed pipeline...
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  14. 14
    ... tessellation has limited applicability for managing level of detail of large models. Although the graphics...
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  15. 15
    by LUIZ FELIPE NETTO
    Published 2017
    .... Specialists make analysis of such simulations by inspecting, in a graphical interactive environment...
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  16. 16
    by LUIZ FELIPE NETTO
    Published 2016
    ... graphical interactive environment, the tridimensional model. In this work, we propose a new cutaway...
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  17. 17
    ... models. Although the graphics hardware is capable of controlling the resolution of patches in a very...
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  18. 18
    by ALGEMIRO AUGUSTO DA SILVA NETO
    Published 2016
    ... in computer Graphics, and on the work of Rodriguez-Paz (Rodriguez-Paz; Bonet, 2005), wich proposes a variation...
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  19. 19
    by ALGEMIRO AUGUSTO DA SILVA NETO
    Published 2008
    ... et al. (Muller et al., 2003), which applied SPH in computer Graphics, and on the work of Rodriguez...
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  20. 20
    ...] The visualization of large terrains is a challenging Computer Graphics issue. The number of polygons required...
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