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2by Doucet, Jeanne“... la compagnie Blizzard Entertainment est prise comme modèle pour démontrer comment le timbre...”
Published 2017
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3Published 2013Subjects: “...Blizzard Entertainment...”
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5Published 2024Subjects: “...StarCraft, Strategy games, Real-time strategy games, Esports, Blizzard Entertainment, South Korea...”
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6by Dor, Simon“... (Blizzard Entertainment, 1998). Its goal is to explore beyond the visible and audible part of the game...”
Published 2011
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7by Dor, Simon“... jeu de stratégie en temps réel StarCraft (Blizzard Entertainment, 1998). Il s’agit de questionner le...”
Published 2011
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8by Ewa Barbara Nawrocka“... Diablo III to trzecia część słynnego tytułu RPG akcji wydanego przez Blizzard Entertainment. Gra...”
Published 2021-09-01
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9by Mark Chen“...Expertise development in the massively multiplayer online game World of Warcraft (Blizzard...”
Published 2009-03-01
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10“... empresa Blizzard Entertainment para explorar o universo ficcional da franquia dos jogos Diablo para...”
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11“... on the game series Starcraft made by Blizzard Entertainment. Our focus lies in the game series Starcraft...”
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12“... by Blizzard Entertainment in 1998. Real Time Strategy Games are one of the most popular game schemes in PC...”
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13by Kabus, Patric“... avatars with individual characteristics and possessions. The leader of the MMOG market today is Blizzard...”
Published 2009
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14by Gregory, Clairellyn Rose“... of Warcraft, drawing over twelve million players worldwide (Blizzard Entertainment, 2010). With a cyberspace...”
Published 2011
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16“... learning environment co-developed by DeepMind and Blizzard Entertainment to train and develop intelligent...”
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18by Larsen, Christer-Andre“... with a similar case study of Blizzard Entertainments Battle.net service presented in former work...”
Published 2011
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19by Campedelli, Gabriela“... divulgados pela Blizzard Entertainment, em outubro de 2008. A etnografia, que se desenvolveu online realizada...”
Published 2009
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20by Mu Lin, Tao Wang, Xiao-Bo Li, Jinjun Liu, Yanfeng Wang, Yifan Zhu, Wei-Ping Wang“... based on SC2LE, a reinforcement learning environment released jointly by Blizzard Entertainment...”
Published 2019-01-01
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