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41by Mihai BURLACU“... that are constantly redefined and reimagined by game producers and gamers alike. The places represented and juxtaposed...”
Published 2019-09-01
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42by Payne, Matthew Thomas“...This dissertation examines how commercially successful military-themed video games produced after...”
Published 2013
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43by Christiana Koundourou, Markella Ioannou, Chara Stephanou, Maria Paparistodemou, Theodora Katsigari, Georgios Tsitsas, Kyriaki Sotiropoulou“... that games produce emotions such as joy, excitement, and euphoria. Emotions such as embarrassment...”
Published 2021-09-01
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44“... within an enjoyable environment. The vastly increasing number of digital games produced in the market...”
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45“...碩士 === 國立中正大學 === 資訊工程研究所 === 105 === Super Mario Bros is the famous side-scrolling video game...”
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46by Jhony Pereira Moraes“... Management Theory, in which students should plan and implement games produced from the theories...”
Published 2018-09-01
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47by Elizabeth J. Lyons, Deborah F. Tate, Dianne S. Ward, Kurt M. Ribisl, J. Michael Bowling, Sriram Kalyanaraman“... games. However, some games produce small but significant increases in energy expenditure, which may...”
Published 2012-01-01
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48“... personality and innovative behavior. Game producers and game artists with creative personality tend...”
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49by Osvaldo Cleger“... games produced mostly for entertainment purposes (such as Tropico and Papers, Please) can be more...”
Published 2015-04-01
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50“... the factors of interactive design from references. Then, This study interviews with some experts who are game...”
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51“...碩士 === 中華大學 === 資訊管理學系 === 92 === The success of online game produces huge business opportunity...”
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52“..., current recommender system for similar games produces over 80% dissimilar games on average. We present a...”
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53“... characteristics enable game producers to establish an organized strategy in developing more advanced find...”
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54“... quality. We conducted a field study with a paired-match questionnaire. 47 pairs of game producers...”
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57Designing Tommy and Pokina Educative Language Game Software: a Transnational Popular Culture Project“... imagination. The popular culture product named Tommy & Pokina language game software is an educative game...”
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58by Tellioglu, Umit“.... In this thesis, we propose a methodology to quantify the effectiveness of CSSGs by analyzing mainly two VeriGames...”
Published 2014
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59“... specialists and game producers can bring interesting effects in the future. Although games are mainly made...”
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60by Tulia Maria Cășvean“... on defining their genre framework as opposed to labels or marketing tools used by the game producers – a...”
Published 2015-12-01
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