Suggested Topics within your search.
Suggested Topics within your search.
-
181by Herbert Rosenstingl“... Ein Spiel zum Spiele selbstbauen Verlag: Nintendo Genre: Minispiele Plattform: Nintendo...”
Published 2010-06-01
Get full text
Article -
182“... in injuries and hospitalisation. The Nintendo<sup>® </sup>Wii™ is an easily available exercise modality...”
Get full text
Article -
183by Durham, Yvonne.“... is a case study of the U.S. home video game industry. Nintendo of America, Inc. used exclusive dealing...”
Published 1994
Get full text
-
184by Holmdahl Arnman, Thea“... Horizons (Nintendo/Nintendo EPD, 2020). Furthermore, the purpose of this essay is to understand which...”
Published 2020
Get full text
Others -
185by Minjie Hu“... have been called the Nintendo generation. Such students are continually exposed to fast-paced sound...”
Get full text
Article -
186by Mendes, Felipe Augusto dos Santos“... Parkinson (DP) em 10 jogos do vídeo game Nintendo Wii Fit Plus®, com diferentes demandas motoras e...”
Published 2012
Get full text
Others -
187by Santesson, Peder“... producing companies, Sony, Microsoft and Nintendo. Using a qualitative approach I investigate how...”
Published 2011
Get full text
Others -
188by Isabela Feitosa de Carvalho, Gianluca Loyolla Montanari Leme, Marcos Eduardo Scheicher“...Objectives. The aim of the study was to investigate the effect of balance training with Nintendo...”
Published 2018-01-01
Get full text
Article -
189by Hend S. Al-Khalifa“... for the Nintendo DSi game console. The paper starts by addressing the difficulties that emerged from the lack...”
Published 2011-04-01
Get full text
Article -
190by Thiago da Silva Dias, Karoline Faro da Conceição, Ana Irene Alves de Oliveira, Rafael Luiz Morais da Silva“... Objective: In this study, it was analyzed the use of the videogame console Nintendo Wii™ as a...”
Published 2017-09-01
Get full text
Article -
191“... turning point for Japanese game industries. During the 1980s, Nintendo gathered players’ attention...”
Get full text
Others -
192by Felipe Augusto dos Santos Mendes“... Parkinson (DP) em 10 jogos do vídeo game Nintendo Wii Fit Plus®, com diferentes demandas motoras e...”
Published 2012
Get full text
-
193by Cristina Comeras-Chueca, Lorena Villalba-Heredia, Marcos Pérez-Llera, Gabriel Lozano-Berges, Jorge Marín-Puyalto, Germán Vicente-Rodríguez, Ángel Matute-Llorente, José A. Casajús, Alejandro González-Agüero“... with exercise. The AVG used were the Xbox Kinect, Nintendo Wii, dance mats, BKOOL cycling simulator...”
Published 2020-09-01
Get full text
Article -
194“... the feasibility of using Nintendo's Wii Fit for training to improve clinical measures of balance in older...”
Get full text
Article -
195“... history. The current two major game console leaders, SONY and Nintendo, used to have virtical integration...”
Get full text
Others -
196
-
197by Alexandra Modenesi Lobo“... do equilíbrio e marcha, um baseado no Nintendo Wii Fit® e o outro baseado em exercícios convencionais...”
Published 2013
Get full text
-
198by Lobo, Alexandra Modenesi“... equilíbrio e marcha, um baseado no Nintendo Wii Fit® e o outro baseado em exercícios convencionais sem a...”
Published 2013
Get full text
Others -
199“..., and Nintendo gaming manufacture companies. When the companies announced new products release to the public, how...”
Get full text
Others -
200by Cutler, Clare“... of using digital gaming technology, such as the Nintendo Wii (Nintendo Co LTD), Xbox Kinect (Microsoft Corp...”
Published 2018
Get full text