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Mobile learning
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QA75 Electronic computers. Computer science
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Children
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Children's games and amusements
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Computer games. Computer simulated games. Electronic games
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Educational game
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English language
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Functional size measurement
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Mathematic
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Mobile game
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Mobile games
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Serious games
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Technology. Educational technology
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UML model
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Video games
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1“... one can develop a pair of mobile gaming headphones that meet the needsand wants of mobile gamers...”
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3“... in the continual use of mobile games. The study is based on expectation-confirmation model of IS continuance...”
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5“...碩士 === 國立臺北商業技術學院 === 國際商務系碩士班 === 101 === As the mobile game industry enjoys continual and rapid...”
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8“...碩士 === 國立交通大學 === 資訊工程系所 === 92 === With the rapid development of mobile games, more and more...”
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9“...碩士 === 國立成功大學 === 工業設計學系碩博士班 === 95 === This study bring up a mobile game concept to combing...”
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11“...碩士 === 明志科技大學 === 機電工程研究所 === 100 === Mobile game spreads increasingly nowadays since the smart...”
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12“... of “Digital Content Industry” and the technical skills advancement of handheld devices, mobile game running...”
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13“... those mobiles. But the use of this data is not as common as one would think in the mobile game market...”
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15by Rolland, Øyvind“... in games, the mobile gaming market still hasn't reached it's full potential. Newer and more powerful phones...”
Published 2008
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16“... for the casual mobile game audience regarding how they obtain information about apps and identify locations...”
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17“...碩士 === 國立中興大學 === 行銷學系所 === 106 === The market for mobile games has grown rapidly...”
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18by Waller, Talaya“...Mobile game application entrepreneurs can offer many benefits to the U.S. economy; however, 80...”
Published 2015
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19“... with statistical analyses, and conclude the following findings. The users of the Mobile Game are significantly...”
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20“...碩士 === 國立彰化師範大學 === 企業管理學系 === 106 === With the widespread use of the smartphone, mobile game...”
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