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221“... concerning the subjects’ perceptions of the mobile game, according to which the effectiveness of the game...”
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226by Sari Merilampi, Antti Koivisto, Mirka Leino, Nuno Pombo, Virginie Felizardo, Jue Lu, Anja Poberznik, Johanna Virkki“...The purpose of this paper was to create service models for cognitively stimulating mobile games...”
Published 2019-02-01
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228by Roy, Anupama“... and learning needs. This project developed a mobile game based learning tool to address the peer educators...”
Published 2013
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230“... was to develop a mobile game application which made use of Augmented Reality (AR) technology together with GPS...”
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231by Chi, FangYuan“... cloud-based mobile gaming solutions are limited by their relatively high requirements on Internet...”
Published 2015
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232“...碩士 === 國立臺灣科技大學 === 企業管理系 === 103 === Abstract Due to the rise of the mobile game market...”
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233“...碩士 === 國立中興大學 === 企業管理學系所 === 100 === In recent years, mobile gaming has become more ubiquitous...”
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234“..., is simply to pass the time and challenge themself in the cell mobile games. This research is to investigate...”
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235“...). For instance, in southeast asia countries, mobile game could be considered as a rising market. In Taiwan, we...”
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236“... extremely importantly, therefore the mobile game must provide user friendly high interactive also...”
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237by Kato-Lin, Yi-Chin, Kumar, Uttara Bharath, Sri Prakash, Bhargav, Prakash, Bhairavi, Varadan, Vasini, Agnihotri, Sanjeeta, Subramanyam, Nrutya, Krishnatray, Pradeep, Padman, Rema“... BackgroundVideo and mobile games have been shown to have a positive impact...”
Published 2020-11-01
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