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41Published 2009“... --- Design Guideline --- p.63 === Chapter 4.5 --- Opinion Mining Game Design --- p.65 === Chapter 4.5.1...”
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42“...Introduction and objectives: The New Media Consortium (NMC) Horizon Project defines educational...”
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43by MIAO-SHUEH CHEN, 陳妙玄“...、and introduction to poetry appreciation. Design of appreciation and analysis of Tang poetry is composed...”
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44“... the special effect of strengthening stories. The structure of this thesis: 1. Introduction (including...”
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45Published 2012“... design that involved the pre-test-post-test comparisons of four conditions (i.e., the game with a...”
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47“... that the design is the creativity curriculum, using perspective construction course to improve students’ capacity...”
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48Published 2004“... of Tables --- p.VII === List of Figures --- p.VIII === Chapter CHAPTER 1 --- INTRODUCTION --- p.1...”
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49“.... The introduction of a teacher's professional standard entails changes in training and retraining in higher...”
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50by Zioga, Polina“... the neuroscientific, computational, creative, performative and experimental challenges of the design...”
Published 2017
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51Published 2012“... design while further testing the complementaritysolidarity hypothesis to make a comparative analysis...”
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52Published 2012“..., service differentiation, and social applications. First, we develop a game theoretic model for studying...”
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53“... invest; however, FamilyMart is never absent from this game and the author is lucky enough to participate...”
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54by Gierløff, Haakon“... applications and games with Oculus Rift support have been created the last two years. Creative uses...”
Published 2014
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55“... of the creations produced by the author during 2015 and 2017. The first chapter “Introduction” explains...”
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56Published 2007“... === Acknowledgements === Chapter Chapter One: --- Introduction --- p.7 === Chapter A. --- Background leading...”
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57Published 1999“... bibliographical references (leaves 120-127). === Abstracts in English and Chinese. === Chapter 1 --- INTRODUCTION...”
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58by 邱妙音“... activity designs by games. From the findings and discussions in the research, we concluded: 1) move...”
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59“...This paper reports on the introduction of a set of 'Augmented Reality' (AR) tasks, offering...”
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60“... for cognitive development, creative problem solving, algorithmic thinking and designs, and programming. How...”
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