Showing 241 - 260 results of 1,871 for search 'CRITICAL ANALYSIS IN GAME', query time: 2.00s Refine Results
  1. 241
  2. 242
    by Shu-I Lee, 李書儀
    Published 2005
    ... are agents for foreign online games. Without the designing part, marketing becomes a much critical component...
    Get full text
    Others
  3. 243
    by Chun-Chen Wu, 吳駿臻
    Published 2006
    ... marketing model created by this research. From the analysis conclusion for on-line game industries in Taiwan...
    Get full text
    Others
  4. 244
  5. 245
    by Guyker, Robert William, Jr.
    Published 2016
    ...<p> This dissertation treats the reception, performance, and mediation of myth in video games...
    Get full text
  6. 246
    by Cuttell, Joanna
    Published 2016
    ... communication with the player character and game world. Deploying a mode of qualitative content analysis...
    Get full text
  7. 247
    by Cameron, Kelsey
    Published 2017
    Subjects: ...Video Game...
    Get fulltext
    Others
  8. 248
    ... considered. The scientific literature analysis showed efficiency of game theory use in the field of fire...
    Get full text
    Article
  9. 249
  10. 250
    by Beck, Katharine M
    Published 2016
    ... intend to employ STS principles to perform a critical analysis of gamification. Gamification, though...
    Get full text
    Get full text
    Others
  11. 251
    by TE-YU Liao, 廖得佑
    Published 2018
    ... Design Manufacturer) for the Gaming Notebook Keyboard supplier, through the selection of relevant...
    Get full text
    Others
  12. 252
  13. 253
    by Kyungwon Kang, Hesham A. Rakha
    Published 2020-03-01
    Subjects: ...game theory...
    Get full text
    Article
  14. 254
  15. 255
    by Sian-Yi Lai, 賴憲逸
    Published 2010
    ... market for research and analysis, which found that Taiwan&apos;&apos;s online game industry is facing a...
    Get full text
    Others
  16. 256
  17. 257
  18. 258
    by Farmer, Steven
    Published 2011
    ..., as was the possibility of information sheets for clinicians to improve their understanding of gaming. The critical...
    Get full text
  19. 259
    by Westecott, Emma
    Published 2015
    ... foundation from which to approach games from a historically connected critical tradition. Approaching...
    Get full text
  20. 260
    by Stockburger, Axel
    Published 2006
    ... of methodologies directed towards the analysis of digital games. In order to reveal the roots of the spatial...
    Get full text