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Andi Wahju Rahardjo Emanuel
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Andi Wahju Rahardjo Emanuel
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Andi Wahju Rahardjo Emanuel
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1
Enterprise Architecture Planning Using TOGAF-ADM at Scoob Telur Company
by
Alfredo Gormantara
,
Andi
Wahju
Rahardjo
Emanuel
Published 2020-02-01
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Article
2
Design of Dayak Kanayatn Language Learning Mobile Applications Using Gamification
by
Paulus Suryanto
,
Andi
Wahju
Rahardjo
Emanuel
,
Pranowo Pranowo
Published 2020-07-01
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Article
3
Mobile Application Design for Heritage Tourism Uses Gamification Approach in Indonesia
by
Erni Widarti
,
Suyoto Suyoto
,
Andi
Wahju
Rahardjo
Emanuel
Published 2020-10-01
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Article
4
Effectiveness of Gamification for Flood Emergency Planning in the Disaster Risk Reduction Area
by
Rania Rizki Arinta
,
Suyoto Suyoto
,
Andi
Wahju
Rahardjo
Emanuel
Published 2020-07-01
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Article
5
Design of Mobile Application for Community Health Workers: A Case Study in Rwanda
by
Gahizi Emmanuel
,
Andi
Wahju
Rahardjo
Emanuel
,
Djoko Budiyanto Setyohadi
Published 2020-07-01
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Article
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