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Margarida Romero
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Margarida Romero
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Margarida Romero
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1
Teachers’ Creative Behaviors in STEAM Activities With Modular Robotics
by
Anaïs Leroy
,
Margarida
Romero
Published 2021-05-01
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Article
2
Are Online Learners Frustrated with Collaborative Learning Experiences?
by
Neus Capdeferro
,
Margarida
Romero
Published 2012-04-01
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Article
3
Constructive Alignment in Game Design for Learning Activities in Higher Education
by
Margarida
Romero
,
George Kalmpourtzis
Published 2020-02-01
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Article
4
Teaching Pre-Service Teachers to Integrate Serious Games in the Primary Education Curriculum
by
Margarida
Romero
,
Sylvie Barma
Published 2015-02-01
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Article
5
Individual and collaborative Performance and Level of Certainty in MetaVals
by
Mireia Usart
,
Margarida
Romero
Published 2014-02-01
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Article
6
Quality of E-Learners’ Time and Learning Performance Beyond Quantitative Time-on-Task
by
Margarida
Romero
,
Elena Barbera
Published 2011-06-01
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Article
7
Identificación de las dificultades de regulación del tiempo de los estudiantes universitarios en formación a distancia.
by
Margarida
Romero
,
Elena Barberà
Published 2013-01-01
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Article
8
Serious Games para el desarrollo de las competencias del siglo XXI
by
Margarida
Romero
,
Osbaldo Turpo Gebera
Published 2012-01-01
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Article
9
Developing the collaboration skills using the Serious Game MetaVals
by
Margarida
Romero
,
Mireia Usart Rodríguez
Published 2013-02-01
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Article
10
Computational thinking development and assessment through tabletop escape games
by
Divya Menon
,
Thierry Viéville
,
Margarida
Romero
Published 2019-11-01
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Article
11
The representation of older people playing a digital game in the short film ‘Pony Place’: A semiotic and narratological analysis
by
Eugène Loos
,
Piotr Kubiński
,
Margarida
Romero
Published 2017-12-01
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Article
12
Computational thinking development through creative programming in higher education
by
Margarida
Romero
,
Alexandre Lepage
,
Benjamin Lille
Published 2017-12-01
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Article
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