Go (game)

Three Japanese professional Go players observe some younger amateurs as they dissect a [[life and death | s = | l = 'encirclement board game' | p = wéiqí | w = | mi = | suz = wé-jí | j = wai4 kei4 | y = wàih-kèih | ci = | poj = uî-kî | mc = hwigi | oc-bs = * | oc-zz = * | kanji = |or|}} | hiragana = | romaji = | nkhangul = | nkrr = baduk | nkmr = paduk | skhangul = | skrr = baduk | skmr = paduk | tib = མིག་མངས | wylie = mig mangs | qn = cờ vây | hn = 碁圍 | tp = wéi-cí | bpmf = ㄨㄟˊ ㄑㄧˊ | katakana = }}

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Go is an abstract strategy board game for two players in which the aim is to fence off more territory than the opponent. The game was invented in China more than 2,500 years ago and is believed to be the oldest board game continuously played to the present day. A 2016 survey by the International Go Federation's 75 member nations found that there are over 46 million people worldwide who know how to play Go, and over 20 million current players, the majority of whom live in East Asia.

The playing pieces are called ''stones''. One player uses the white stones and the other black. The players take turns placing their stones on the vacant intersections (''points'') on the board. Once placed, stones may not be moved, but ''captured stones'' are immediately removed from the board. A single stone (or connected group of stones) is ''captured'' when surrounded by the opponent's stones on all orthogonally adjacent points. The game proceeds until neither player wishes to make another move.

When a game concludes, the winner is determined by counting each player's surrounded territory along with captured stones and komi (points added to the score of the player with the white stones as compensation for playing second). Games may also end by resignation.

The standard Go board has a 19×19 grid of lines, containing 361 points. Beginners often play on smaller 9×9 and 13×13 boards, and archaeological evidence shows that the game was played in earlier centuries on a board with a 17×17 grid. Boards with a 19×19 grid had become standard, however, by the time the game reached Korea in the 5th century CE and Japan in the 7th century CE.

Go was considered one of the four essential arts of the cultured aristocratic Chinese scholars in antiquity. The earliest written reference to the game is generally recognized as the historical annal ''Zuo Zhuan''}} ( BCE).

Despite its relatively simple rules, Go is extremely complex. Compared to chess, Go has both a larger board with more scope for play and longer games and, on average, many more alternatives to consider per move. The number of legal board positions in Go has been calculated to be approximately ,. Alternately, a measure of all the alternatives to be considered at each stage of the game (game-tree complexity) can be estimated with ''bd'', where ''b'' is the game's breadth (number of legal moves per position) and ''d'' is its depth (number of moves or ''plies'' per game). For chess and Go the comparison is very rough, ~3580 ≪ ~250150, or ~10123 ≪ ~10360}} which is far greater than the number of atoms in the observable universe, which is estimated to be on the order of 1080.

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