Sound Synthesis of Objects Swinging through Air Using Physical Models

A real-time physically-derived sound synthesis model is presented that replicates the sounds generated as an object swings through the air. Equations obtained from fluid dynamics are used to determine the sounds generated while exposing practical parameters for a user or game engine to vary. Listeni...

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Bibliographic Details
Main Authors: Rod Selfridge, David Moffat, Joshua D. Reiss
Format: Article
Language:English
Published: MDPI AG 2017-11-01
Series:Applied Sciences
Subjects:
Online Access:https://www.mdpi.com/2076-3417/7/11/1177