HEURISTIC PRINCIPLES IN VIDEOGAMES HUDS EVALUATION
THIS STUDY AIMED TO PERFORM AN EXPLORATORY ANALYSIS ON HEURISTIC EVALUATION OF VIDEOGAMES GRAPHICAL USER INTERFACES, CORRELATING THE HEURISTIC PRINCIPLES PROPOSED BY FEDEROFF (2002), DESURVIRE, CAPLAN AND TOTH (2004) AND NIELSEN (1994) WITH THE HEADS-UP DISPLAYS DESIGN-RELATED ASPECTS. THEORETIC FUN...
Main Authors: | , |
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Format: | Article |
Language: | Portuguese |
Published: |
Universidade Estadual do Oeste do Paraná
2012-09-01
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Series: | Travessias |
Subjects: | |
Online Access: | http://e-revista.unioeste.br/index.php/travessias/article/view/6215 |