IMPROVING STUDENTS’ LEARNING OUTCOMES THROUGH THE MEDIA OF SUNDA MANDA TRADITIONAL GAME

This study aimed to improve students’ learning outcomes through the media of Sunda Manda game. This study was Classroom Action Research (CAR) based on Kemmis and Mc. Taggart which included two cycles. Each cycle consisted of three meetings with four stages namely planning, implementing, observing, a...

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Bibliographic Details
Main Authors: Dinar Ayu Mirunggan Sari, Murtono Murtono
Format: Article
Language:English
Published: Laboratory of Elementary Teacher Education Study Program, Faculty of Education and Teacher Training, Universitas Riau Pekanbaru, Indonesia 2021-05-01
Series:Jurnal PAJAR (Pendidikan dan Pengajaran)
Subjects:
Online Access:https://pajar.ejournal.unri.ac.id/index.php/PJR/article/view/8305