Mapping the Pupil-Glint Vector to Gaze Coordinates in a Simple Video-Based Eye Tracker
In a video-based eye tracker, the normalized pupil-glint vector changes as the eyes move. Using an appropriate model, the pupil-glint vector can be mapped to gaze coordinates. Using a simple hardware configuration with one camera and one infrared source, several mapping functions – some from literat...
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Format: | Article |
Language: | English |
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Bern Open Publishing
2013-03-01
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Series: | Journal of Eye Movement Research |
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Online Access: | https://bop.unibe.ch/JEMR/article/view/2373 |