Mapping the Pupil-Glint Vector to Gaze Coordinates in a Simple Video-Based Eye Tracker

In a video-based eye tracker, the normalized pupil-glint vector changes as the eyes move. Using an appropriate model, the pupil-glint vector can be mapped to gaze coordinates. Using a simple hardware configuration with one camera and one infrared source, several mapping functions – some from literat...

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Bibliographic Details
Main Author: Pieter Blignaut
Format: Article
Language:English
Published: Bern Open Publishing 2013-03-01
Series:Journal of Eye Movement Research
Subjects:
Online Access:https://bop.unibe.ch/JEMR/article/view/2373