Gaming practices in everyday life. An analytical operationalization of field theory by means of practice theory
This article investigates digital game play (gaming) as a specific media field (Bourdieu, 1984, p. 72), in which especially gaming capital (Consalvo, 2007) functions as a theoretical lens. We aim to analyse the specific practices that constitute and are constituted in and around gaming. This multitu...
Main Authors: | , |
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Format: | Article |
Language: | Danish |
Published: |
Sammenslutningen af Medieforskere i Danmark (SMID)
2015-05-01
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Series: | MedieKultur: Journal of Media and Communication Research |
Online Access: | http://ojs.statsbiblioteket.dk/index.php/mediekultur/article/view/18741 |