Serious Games to support Reflection in the HealthCare Sector

This paper describes two serious games designed for care homes and hospitals to support reflection in learning in the frame of the MIRROR project. The games aim to empower and engage employees to reflect on past work performances and personal learning experiences in order to learn in ‘real-time’ and...

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Bibliographic Details
Main Authors: Lucia Pannese, Dalia Morosini
Format: Article
Language:English
Published: Serious Games Society 2014-09-01
Series:International Journal of Serious Games
Subjects:
Online Access:http://journal.seriousgamessociety.org/index.php/IJSG/article/view/30