Yamove! A movement synchrony game that choreographs social interaction

This paper presents a design case study of Yamove!, a well-received dance battle game. The primary aim for the project was to design a mobile-based play experience that enhanced in-person social interaction and connection. The game emphasized the pleasures of mutual, improvised amateur movement chor...

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Bibliographic Details
Main Authors: Katherine Isbister, Elena Márquez Segura, Suzanne Kirkpatrick, Xiaofeng Chen, Syed Salahuddin, Gang Cao, Raybit Tang
Format: Article
Language:English
Published: University of Jyväskylä 2016-05-01
Series:Human Technology
Subjects:
Online Access:https://humantechnology.jyu.fi/archive/vol-12/issue-1/yamove-a-movement-synchrony-game-that-choreographs-social-interaction