Reading, Writing, Lexigraphing

In this article, we address the histories and influences of reading and writing within the genre of digital games called “walking simulators.” Reading is framed as an activity separate from (and, sometimes, incompatible with) the set of actions afforded to players in most game genres. Walking simul...

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Bibliographic Details
Main Authors: Caleb Andrew Milligan, Kyle Bohunicky
Format: Article
Language:English
Published: University of Glasgow 2019-08-01
Series:Press Start
Subjects:
Online Access:https://press-start.gla.ac.uk/index.php/press-start/article/view/136