3D computational modeling and perceptual analysis of kinetic depth effects

Abstract Humans have the ability to perceive kinetic depth effects, i.e., to perceived 3D shapes from 2D projections of rotating 3D objects. This process is based on a variety of visual cues such as lighting and shading effects. However, when such cues are weak or missing, perception can become faul...

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Bibliographic Details
Main Authors: Meng-Yao Cui, Shao-Ping Lu, Miao Wang, Yong-Liang Yang, Yu-Kun Lai, Paul L. Rosin
Format: Article
Language:English
Published: SpringerOpen 2020-08-01
Series:Computational Visual Media
Subjects:
Online Access:https://doi.org/10.1007/s41095-020-0180-x