Videogames as an incipient research object inMathematics Education
This article presents a review of research made in the field of mathematics education on the use of video games in the classroom. These investigations have focused on four areas: impact in academic performance focused on mathematical contents, specific mathematical contents learning, videogame desig...
Main Authors: | , , |
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Format: | Article |
Language: | English |
Published: |
Universitat Politècnica de València
2017-01-01
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Series: | Modelling in Science Education and Learning |
Subjects: | |
Online Access: | http://polipapers.upv.es/index.php/MSEL/article/view/6081 |