Pengembangan Bahan Ajar Gamifikasi pada Materi Himpunan

The purpose of this study is to know whether the development of teaching materials gamification for seventh-grade students is feasible and interesting for use in junior high school. The subjects of the experiment were seventh-grade students at SMP Bandar Lampung. This research method is Research and...

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Bibliographic Details
Main Authors: Yosi Marenda Wirawan, Rizki Wahyu Yunian Putra
Format: Article
Language:Indonesian
Published: Universitas Islam Negeri Raden Intan Lampung 2018-09-01
Series:Desimal
Subjects:
Online Access:http://ejournal.radenintan.ac.id/index.php/desimal/article/view/2964